virtual ~WireframeVisual();
/**
+ * @copydoc Visual::Base::DoSetProperties()
+ */
+ virtual void DoSetProperties( const Property::Map& propertyMap );
+
+ /**
* @copydoc Visual::Base::DoSetOnStage
*/
virtual void DoSetOnStage( Actor& actor );
*/
virtual Dali::Property::Value DoGetProperty( Dali::Property::Index index );
+ /**
+ * @copydoc Visual::Base::OnSetTransform
+ */
+ virtual void OnSetTransform();
+
private:
/**
* Create the geometry which presents the quad wireframe.