// EXTERNAL HEADERS
#include <cstring> // for toupper()
-// INTERNAL HEADERS
-#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
-#include <dali-toolkit/internal/visuals/visual-factory-impl.h>
-
namespace Dali
{
namespace Toolkit
// TEXTURE and BUFFER location url doesn't need type resolving, REGULAR_IMAGE is fine
mType = ResolveType(url);
}
- else
- {
- Toolkit::VisualFactory factory = Toolkit::VisualFactory::Get();
- if(factory)
- {
- GetImplementation(factory).GetTextureManager().UseExternalResource(*this);
- }
- }
}
}
mType(url.mType),
mLocation(url.mLocation)
{
- if(VisualUrl::TEXTURE == mLocation || VisualUrl::BUFFER == mLocation)
- {
- Toolkit::VisualFactory factory = Toolkit::VisualFactory::Get();
- if(factory)
- {
- GetImplementation(factory).GetTextureManager().UseExternalResource(*this);
- }
- }
}
VisualUrl::~VisualUrl()
{
- if(VisualUrl::TEXTURE == mLocation)
- {
- Toolkit::VisualFactory factory = Toolkit::VisualFactory::Get();
- if(factory)
- {
- GetImplementation(factory).GetTextureManager().RemoveExternalTexture(mUrl);
- }
- }
- else if(VisualUrl::BUFFER == mLocation)
- {
- Toolkit::VisualFactory factory = Toolkit::VisualFactory::Get();
- if(factory)
- {
- GetImplementation(factory).GetTextureManager().RemoveExternalEncodedImageBuffer(mUrl);
- }
- }
}
VisualUrl& VisualUrl::operator=(const VisualUrl& url)
{
if(&url != this)
{
- if(VisualUrl::TEXTURE == mLocation)
- {
- Toolkit::VisualFactory factory = Toolkit::VisualFactory::Get();
- if(factory)
- {
- GetImplementation(factory).GetTextureManager().RemoveExternalTexture(mUrl);
- }
- }
- else if(VisualUrl::BUFFER == mLocation)
- {
- Toolkit::VisualFactory factory = Toolkit::VisualFactory::Get();
- if(factory)
- {
- GetImplementation(factory).GetTextureManager().RemoveExternalEncodedImageBuffer(mUrl);
- }
- }
-
mUrl = url.mUrl;
mType = url.mType;
mLocation = url.mLocation;
-
- if(VisualUrl::TEXTURE == mLocation || VisualUrl::BUFFER == mLocation)
- {
- Toolkit::VisualFactory factory = Toolkit::VisualFactory::Get();
- if(factory)
- {
- GetImplementation(factory).GetTextureManager().UseExternalResource(*this);
- }
- }
}
return *this;
}