void SetBrokenImageUrl(Toolkit::StyleManager& styleManager);
/**
- * @brief Get the default shader source.
- * @param[in] shaders shaderList for precompile
- */
- void GetPrecompiledShader(RawShaderData& shaders);
-
- /**
* Get the factory cache, creating it if necessary.
*/
Internal::VisualFactoryCache& GetFactoryCache();