#include <dali-toolkit/public-api/visuals/visual-properties.h>
#include <dali-toolkit/internal/visuals/border/border-visual.h>
#include <dali-toolkit/internal/visuals/color/color-visual.h>
-#include <dali-toolkit/internal/visuals/debug/debug-visual.h>
#include <dali-toolkit/internal/visuals/gradient/gradient-visual.h>
-#include <dali-toolkit/internal/visuals/npatch/npatch-visual.h>
+#include <dali-toolkit/internal/visuals/image/batch-image-visual.h>
#include <dali-toolkit/internal/visuals/image/image-visual.h>
-#include <dali-toolkit/internal/visuals/svg/svg-visual.h>
#include <dali-toolkit/internal/visuals/mesh/mesh-visual.h>
+#include <dali-toolkit/internal/visuals/npatch/npatch-visual.h>
#include <dali-toolkit/internal/visuals/primitive/primitive-visual.h>
+#include <dali-toolkit/internal/visuals/svg/svg-visual.h>
+#include <dali-toolkit/internal/visuals/wireframe/wireframe-visual.h>
#include <dali-toolkit/internal/visuals/visual-factory-cache.h>
+#include <dali-toolkit/internal/visuals/visual-factory-resolve-url.h>
#include <dali-toolkit/internal/visuals/visual-string-constants.h>
-#include <dali-toolkit/internal/visuals/image/batch-image-visual.h>
namespace Dali
{
DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, IMAGE )
DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, MESH )
DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, PRIMITIVE )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, DEBUG )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, WIREFRAME )
DALI_ENUM_TO_STRING_TABLE_END( VISUAL_TYPE )
const char * const VISUAL_TYPE( "visualType" );
mFactoryCache = new VisualFactoryCache();
}
- // Return a new DebugVisual if we have debug enabled
+ // Return a new WireframeVisual if we have debug enabled
if( mDebugEnabled )
{
- return Toolkit::Visual::Base( new DebugVisual( *( mFactoryCache.Get() ) ) );
+ return Toolkit::Visual::Base( new WireframeVisual( *( mFactoryCache.Get() ) ) );
}
Visual::Base* visualPtr = NULL;
std::string imageUrl;
if( imageURLValue && imageURLValue->Get( imageUrl ) )
{
- Property::Value* batchingEnabledValue = propertyMap.Find( Toolkit::ImageVisual::Property::BATCHING_ENABLED, BATCHING_ENABLED );
- if( batchingEnabledValue )
- {
- bool batchingEnabled( false );
- batchingEnabledValue->Get( batchingEnabled );
- if( batchingEnabled )
- {
- visualPtr = new BatchImageVisual( *( mFactoryCache.Get() ) );
- break;
- }
- }
- else if( NinePatchImage::IsNinePatchUrl( imageUrl ) )
+ // first resolve url type to know which visual to create
+ UrlType::Type type = ResolveUrlType( imageUrl );
+ if( UrlType::N_PATCH == type )
{
visualPtr = new NPatchVisual( *( mFactoryCache.Get() ) );
}
- else if( SvgVisual::IsSvgUrl( imageUrl ) )
+ else if( UrlType::SVG == type )
{
visualPtr = new SvgVisual( *( mFactoryCache.Get() ) );
}
- else
+ else // Regular image
{
- visualPtr = new ImageVisual( *( mFactoryCache.Get() ) );
+ bool batchingEnabled( false );
+ Property::Value* batchingEnabledValue = propertyMap.Find( Toolkit::ImageVisual::Property::BATCHING_ENABLED, BATCHING_ENABLED );
+ if( batchingEnabledValue )
+ {
+ batchingEnabledValue->Get( batchingEnabled );
+ }
+
+ if( batchingEnabled )
+ {
+ visualPtr = new BatchImageVisual( *( mFactoryCache.Get() ) );
+ break;
+ }
+ else
+ {
+ visualPtr = new ImageVisual( *( mFactoryCache.Get() ) );
+ }
}
}
break;
}
- case Toolkit::Visual::DEBUG:
+ case Toolkit::Visual::WIREFRAME:
{
- visualPtr = new DebugVisual( *( mFactoryCache.Get() ) );
+ visualPtr = new WireframeVisual( *( mFactoryCache.Get() ) );
break;
}
if( mDebugEnabled )
{
- return Toolkit::Visual::Base( new DebugVisual( *( mFactoryCache.Get() ) ) );
+ return Toolkit::Visual::Base( new WireframeVisual( *( mFactoryCache.Get() ) ) );
}
NinePatchImage npatchImage = NinePatchImage::DownCast( image );
if( mDebugEnabled )
{
- return Toolkit::Visual::Base( new DebugVisual( *( mFactoryCache.Get() ) ) );
+ return Toolkit::Visual::Base( new WireframeVisual( *( mFactoryCache.Get() ) ) );
}
- if( NinePatchImage::IsNinePatchUrl( url ) )
+ // first resolve url type to know which visual to create
+ UrlType::Type type = ResolveUrlType( url );
+ if( UrlType::N_PATCH == type )
{
NPatchVisual* visualPtr = new NPatchVisual( *( mFactoryCache.Get() ) );
visualPtr->SetImage( url );
return Toolkit::Visual::Base( visualPtr );
}
- else if( SvgVisual::IsSvgUrl( url ) )
+ else if( UrlType::SVG == type )
{
SvgVisual* visualPtr = new SvgVisual( *( mFactoryCache.Get() ) );
visualPtr->SetImage( url, size );
return Toolkit::Visual::Base( visualPtr );
}
- else
+ else // Regular image
{
ImageVisual* visualPtr = new ImageVisual( *( mFactoryCache.Get() ));
Actor actor;