Support rounded corners for GradientVisual
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / visuals / visual-factory-cache.h
index 778a48f..f22fb86 100644 (file)
@@ -2,7 +2,7 @@
 #define DALI_TOOLKIT_VISUAL_FACTORY_CACHE_H
 
 /*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -28,6 +28,7 @@
 #include <dali-toolkit/internal/visuals/npatch-loader.h>
 #include <dali-toolkit/internal/visuals/svg/svg-rasterize-thread.h>
 #include <dali-toolkit/internal/visuals/texture-manager-impl.h>
+#include <dali-toolkit/internal/visuals/animated-vector-image/vector-animation-thread.h>
 
 namespace Dali
 {
@@ -47,7 +48,7 @@ typedef IntrusivePtr<ImageAtlasManager> ImageAtlasManagerPtr;
 /**
  * Caches shaders and geometries. Owned by VisualFactory.
  */
-class VisualFactoryCache : public RefObject
+class VisualFactoryCache
 {
 public:
 
@@ -57,18 +58,24 @@ public:
   enum ShaderType
   {
     COLOR_SHADER,
+    COLOR_SHADER_ROUNDED_CORNER,
+    COLOR_SHADER_BLUR_EDGE,
     BORDER_SHADER,
     BORDER_SHADER_ANTI_ALIASING,
     GRADIENT_SHADER_LINEAR_USER_SPACE,
     GRADIENT_SHADER_LINEAR_BOUNDING_BOX,
     GRADIENT_SHADER_RADIAL_USER_SPACE,
     GRADIENT_SHADER_RADIAL_BOUNDING_BOX,
+    GRADIENT_SHADER_LINEAR_USER_SPACE_ROUNDED_CORNER,
+    GRADIENT_SHADER_LINEAR_BOUNDING_BOX_ROUNDED_CORNER,
+    GRADIENT_SHADER_RADIAL_USER_SPACE_ROUNDED_CORNER,
+    GRADIENT_SHADER_RADIAL_BOUNDING_BOX_ROUNDED_CORNER,
     IMAGE_SHADER,
     IMAGE_SHADER_ATLAS_DEFAULT_WRAP,
     IMAGE_SHADER_ATLAS_CUSTOM_WRAP,
+    IMAGE_SHADER_ROUNDED_CORNER,
     NINE_PATCH_SHADER,
     NINE_PATCH_MASK_SHADER,
-    SVG_SHADER,
     TEXT_SHADER_MULTI_COLOR_TEXT,
     TEXT_SHADER_MULTI_COLOR_TEXT_WITH_STYLE,
     TEXT_SHADER_SINGLE_COLOR_TEXT,
@@ -88,7 +95,9 @@ public:
     ANIMATED_GRADIENT_SHADER_RADIAL_USER_REPEAT,
     ANIMATED_GRADIENT_SHADER_RADIAL_USER_CLAMP,
     WIREFRAME_SHADER,
-    SHADER_TYPE_MAX = WIREFRAME_SHADER
+    ARC_BUTT_CAP_SHADER,
+    ARC_ROUND_CAP_SHADER,
+    SHADER_TYPE_MAX = ARC_ROUND_CAP_SHADER
   };
 
   /**
@@ -108,8 +117,15 @@ public:
 
   /**
    * @brief Constructor
+   *
+   * @param[in] preMultiplyOnLoad True if image visuals should pre-multiply alpha on image load.
    */
-  VisualFactoryCache();
+  VisualFactoryCache( bool preMultiplyOnLoad );
+
+  /**
+   * @brief Destructor
+   */
+  ~VisualFactoryCache();
 
   /**
    * Request geometry of the given type.
@@ -154,7 +170,23 @@ public:
    * @brief Returns an image to be used when a visual has failed to correctly render
    * @return The broken image handle.
    */
-  static Image GetBrokenVisualImage();
+  Image GetBrokenVisualImage();
+
+  /**
+   * @copydoc Toolkit::VisualFactory::SetPreMultiplyOnLoad()
+   */
+  void SetPreMultiplyOnLoad( bool preMultiply );
+
+  /**
+   * @copydoc Toolkit::VisualFactory::GetPreMultiplyOnLoad()
+   */
+  bool GetPreMultiplyOnLoad();
+
+  /**
+   * @brief Set an image to be used when a visual has failed to correctly render
+   * @param[in] brokenImageUrl The broken image url.
+   */
+  void SetBrokenImageUrl(const std::string& brokenImageUrl);
 
 public:
   /**
@@ -181,6 +213,12 @@ public:
    */
   SvgRasterizeThread* GetSVGRasterizationThread();
 
+  /**
+   * Get the vector animation thread.
+   * @return A raw pointer pointing to the vector animation thread.
+   */
+  VectorAnimationThread& GetVectorAnimationThread();
+
 private: // for svg rasterization thread
 
   /**
@@ -191,11 +229,6 @@ private: // for svg rasterization thread
 protected:
 
   /**
-   * A reference counted object may only be deleted by calling Unreference()
-   */
-  virtual ~VisualFactoryCache();
-
-  /**
    * Undefined copy constructor.
    */
   VisualFactoryCache(const VisualFactoryCache&);
@@ -209,10 +242,13 @@ private:
   Geometry mGeometry[GEOMETRY_TYPE_MAX+1];
   Shader mShader[SHADER_TYPE_MAX+1];
 
-  ImageAtlasManagerPtr mAtlasManager;
-  TextureManager       mTextureManager;
-  NPatchLoader         mNPatchLoader;
-  SvgRasterizeThread*  mSvgRasterizeThread;
+  ImageAtlasManagerPtr                     mAtlasManager;
+  TextureManager                           mTextureManager;
+  NPatchLoader                             mNPatchLoader;
+  SvgRasterizeThread*                      mSvgRasterizeThread;
+  std::unique_ptr< VectorAnimationThread > mVectorAnimationThread;
+  std::string                              mBrokenImageUrl;
+  bool                                     mPreMultiplyOnLoad;
 };
 
 } // namespace Internal