#include <dali/public-api/math/uint-16-pair.h>
#include <dali/public-api/object/ref-object.h>
#include <dali/public-api/rendering/geometry.h>
-#include <dali/public-api/rendering/renderer.h>
#include <dali/public-api/rendering/shader.h>
#include <dali/devel-api/common/owner-container.h>
#include <dali/devel-api/object/weak-handle.h>
static Image GetBrokenVisualImage();
public:
-
- /**
- * @brief Request renderer from the url
- *
- * @return The cached renderer if exist in the cache. Otherwise an empty handle is returned.
- */
- Renderer GetRenderer( const std::string& key ) const;
-
- /**
- * @brief Cache the renderer based on the given key.
- *
- * If the key already exists in the cache, then the cache will save an additional renderer to the cache.
- * RemoveRenderer will then need to be called twice to remove both items from the cache.
- *
- * @param[in] key The key to use for caching
- * @param[in] renderer The Renderer to be cached
- */
- void SaveRenderer( const std::string& key, Renderer& renderer );
-
- /**
- * @brief Cleans the renderer cache by removing the renderer from the cache based on the given key if there are no longer any references to it
- *
- * @param[in] key The key used for caching
- *
- * @return True if the renderer is no longer used anywhere, false otherwise
- */
- bool CleanRendererCache( const std::string& key );
-
/**
* Get the image atlas manager.
* @return A pointer to the atlas manager
VisualFactoryCache& operator=(const VisualFactoryCache& rhs);
private:
- struct CachedRenderer
- {
- std::string mKey;
- WeakHandle< Renderer > mRenderer;
-
- CachedRenderer( const std::string& key, Renderer& renderer )
- : mKey( key ),
- mRenderer( renderer)
- {}
- };
-
- typedef Dali::Vector< std::size_t > HashVector;
- typedef Dali::OwnerContainer< const CachedRenderer* > CachedRenderers;
-
- /**
- * @brief Finds the first index into the cached visuals from the url
- *
- * @return Returns the first index into the cached renderer from the url if it exists in the cache, otherwise returns -1
- */
- int FindRenderer( const std::string& key ) const;
-
-private:
Geometry mGeometry[GEOMETRY_TYPE_MAX+1];
Shader mShader[SHADER_TYPE_MAX+1];
- HashVector mRendererHashes;
- CachedRenderers mRenderers;
-
- Renderer mWireframeRenderer;
-
ImageAtlasManagerPtr mAtlasManager;
NPatchLoader mNPatchLoader;