Remove ResourceImage Usage
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / visuals / visual-factory-cache.h
index f01260f..18d4abc 100644 (file)
@@ -2,7 +2,7 @@
 #define DALI_TOOLKIT_VISUAL_FACTORY_CACHE_H
 
 /*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -32,6 +32,7 @@
 
 namespace Dali
 {
+class Texture;
 
 namespace Toolkit
 {
@@ -59,12 +60,17 @@ public:
   {
     COLOR_SHADER,
     COLOR_SHADER_ROUNDED_CORNER,
+    COLOR_SHADER_BLUR_EDGE,
     BORDER_SHADER,
     BORDER_SHADER_ANTI_ALIASING,
     GRADIENT_SHADER_LINEAR_USER_SPACE,
     GRADIENT_SHADER_LINEAR_BOUNDING_BOX,
     GRADIENT_SHADER_RADIAL_USER_SPACE,
     GRADIENT_SHADER_RADIAL_BOUNDING_BOX,
+    GRADIENT_SHADER_LINEAR_USER_SPACE_ROUNDED_CORNER,
+    GRADIENT_SHADER_LINEAR_BOUNDING_BOX_ROUNDED_CORNER,
+    GRADIENT_SHADER_RADIAL_USER_SPACE_ROUNDED_CORNER,
+    GRADIENT_SHADER_RADIAL_BOUNDING_BOX_ROUNDED_CORNER,
     IMAGE_SHADER,
     IMAGE_SHADER_ATLAS_DEFAULT_WRAP,
     IMAGE_SHADER_ATLAS_CUSTOM_WRAP,
@@ -90,7 +96,9 @@ public:
     ANIMATED_GRADIENT_SHADER_RADIAL_USER_REPEAT,
     ANIMATED_GRADIENT_SHADER_RADIAL_USER_CLAMP,
     WIREFRAME_SHADER,
-    SHADER_TYPE_MAX = WIREFRAME_SHADER
+    ARC_BUTT_CAP_SHADER,
+    ARC_ROUND_CAP_SHADER,
+    SHADER_TYPE_MAX = ARC_ROUND_CAP_SHADER
   };
 
   /**
@@ -160,10 +168,10 @@ public:
   static Geometry CreateGridGeometry( Uint16Pair gridSize );
 
   /**
-   * @brief Returns an image to be used when a visual has failed to correctly render
-   * @return The broken image handle.
+   * @brief Returns a new Texture to use when a visual has failed to correctly render
+   * @return The broken image texture.
    */
-  Image GetBrokenVisualImage();
+  Texture GetBrokenVisualImage();
 
   /**
    * @copydoc Toolkit::VisualFactory::SetPreMultiplyOnLoad()
@@ -238,6 +246,7 @@ private:
   ImageAtlasManagerPtr                     mAtlasManager;
   TextureManager                           mTextureManager;
   NPatchLoader                             mNPatchLoader;
+  Texture                                  mBrokenImageTexture;
   SvgRasterizeThread*                      mSvgRasterizeThread;
   std::unique_ptr< VectorAnimationThread > mVectorAnimationThread;
   std::string                              mBrokenImageUrl;