*/
// EXTERNAL INCLUDES
+#include <dali/public-api/common/intrusive-ptr.h>
#include <dali/public-api/images/image-operations.h>
#include <dali/public-api/object/base-object.h>
+#include <dali/public-api/rendering/renderer.h>
#include <dali/public-api/rendering/shader.h>
// INTERNAL INCLUDES
public:
/**
- * Initialisation of the visual, this API should only called by the VisualFactory:
- * request the geometry and shader from the cache, if not available, create and save to the cache for sharing;
- * record the property values.
- *
- * @param[in] actor The Actor the visual is applied to if, empty if the visual has not been applied to any Actor
+ * Setting the properties of the visual, this API should only called by the VisualFactory
* @param[in] propertyMap The properties for the requested Visual object.
*/
- void Initialize( Actor& actor, const Property::Map& propertyMap );
+ void SetProperties( const Property::Map& propertyMap );
+
+ /**
+ * @copydoc Toolkit::Visual::Base::SetName
+ */
+ void SetName( const std::string& name );
+
+ /**
+ * @copydoc Toolkit::Visual::Base::GetName
+ */
+ const std::string& GetName();
/**
* @copydoc Toolkit::Visual::Base::SetSize
*/
- virtual void SetSize( const Vector2& size );
+ void SetTransformAndSize( const Property::Map& transform, Size controlSize );
/**
- * @copydoc Toolkit::Visual::Base::GetSize
+ * @copydoc Toolkit::Visual::Base::GetHeightForWidth
*/
- const Vector2& GetSize() const;
+ virtual float GetHeightForWidth( float width );
+
+ /**
+ * @copydoc Toolkit::Visual::Base::GetWidthForHeight
+ */
+ virtual float GetWidthForHeight( float height );
/**
* @copydoc Toolkit::Visual::Base::GetNaturalSize
*/
- virtual void GetNaturalSize( Vector2& naturalSize ) const;
+ virtual void GetNaturalSize( Vector2& naturalSize );
/**
* @copydoc Toolkit::Visual::Base::SetDepthIndex
*
* @param[in] preMultipled whether alpha is pre-multiplied.
*/
- void EnablePreMultipliedAlpha( bool preMultipled );
+ void EnablePreMultipliedAlpha( bool preMultipled );
/**
* @brief Query whether alpha is pre-multiplied.
*/
void SetCustomShader( const Property::Map& propertyMap );
+ /**
+ * @copydoc Toolkit::Visual::Base::SetProperty
+ */
+ void SetProperty( Dali::Property::Index index, const Dali::Property::Value& propertyValue );
+
+ /**
+ * @copydoc Toolkit::Visual::Base::GetProperty
+ */
+ Dali::Property::Value GetProperty( Dali::Property::Index index );
+
+ /**
+ * Gets currently staged renderer, or an empty handle if not staged
+ */
+ Renderer GetRenderer();
+
protected:
/**
virtual void DoCreatePropertyMap( Property::Map& map ) const = 0;
/**
- * @brief Called by Initialize() allowing sub classes to respond to the Initialize event
+ * @brief Called by SetProperties() allowing sub classes to set their properties
*
- * @param[in] actor The Actor the visual is applied to if, empty if the visual has not been applied to any Actor
* @param[in] propertyMap The properties for the requested Visual object.
*/
- virtual void DoInitialize( Actor& actor, const Property::Map& propertyMap ) {}
+ virtual void DoSetProperties( const Property::Map& propertyMap ) = 0;
+
+ /**
+ * @brief Called when transform or control size changes
+ * ( Of use to SVG and Text visuals )
+ */
+ virtual void OnSetTransform() = 0;
protected:
/**
* @brief Called by SetOnStage() allowing sub classes to respond to the SetOnStage event
*
+ * @note The derived class is required to create the renderer, and add it to the actor when all the resources are in place.
+ *
* @param[in] actor The actor applying this visual.
*/
- virtual void DoSetOnStage( Actor& actor );
+ virtual void DoSetOnStage( Actor& actor )=0;
/**
* @brief Called by SetOffStage() allowing sub classes to respond to the SetOffStage event
virtual void DoSetOffStage( Actor& actor );
protected:
+
/**
* @brief Gets the on stage state for this Visual
*
* @return Returns true if this Visual is on stage, false if it is off the stage
*/
- bool GetIsOnStage() const;
+ bool IsOnStage() const;
/**
* @brief Gets whether the Dali::Renderer is from a shared cache (and therefore any modifications will affect other users of that renderer)
*
* @return Returns true if the renderer is from shared cache, false otherwise
*/
- bool GetIsFromCache() const;
+ bool IsFromCache() const;
private:
VisualFactoryCache& mFactoryCache;
};
+typedef IntrusivePtr<Base> BasePtr;
+
} // namspace Visual
} // namespace Internal