#include <dali/integration-api/debug.h>
//INTERNAL HEARDER
+#include <dali-toolkit/devel-api/visuals/visual-actions-devel.h>
#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
#include <dali-toolkit/internal/helpers/property-helper.h>
#include <dali-toolkit/internal/visuals/visual-base-data-impl.h>
void Visual::Base::DoAction(const Property::Index actionId, const Property::Value attributes)
{
OnDoAction(actionId, attributes);
+
+ // Check if action is valid for this visual type and perform action if possible
+ switch(actionId)
+ {
+ case DevelVisual::Action::UPDATE_PROPERTY:
+ {
+ const Property::Map* map = attributes.GetMap();
+ if(map)
+ {
+ SetProperties(*map);
+ }
+ break;
+ }
+ }
}
void Visual::Base::SetDepthIndex(int index)