Property::Map map;
DoCreatePropertyMap( map );
Property::Value* valuePtr = map.Find( Toolkit::DevelVisual::Property::TYPE );
- int visualType;
- valuePtr->Get(visualType);
+ int visualType = -1;
+ if( valuePtr )
+ {
+ valuePtr->Get( visualType );
+ }
if( animator.propertyKey == Toolkit::DevelVisual::Property::MIX_COLOR ||
animator.propertyKey == MIX_COLOR ||
}
else if( mImpl->mRenderer )
{
- AnimateRendererProperty(transition, animator);
+ AnimateRendererProperty( transition, animator );
}
}