return mImpl->mFlags & Impl::IS_PREMULTIPLIED_ALPHA;
}
-bool Visual::Base::IsAdvancedBlendEquationApplied() const
-{
- return IsPreMultipliedAlphaEnabled() && DevelRenderer::IsAdvancedBlendEquationApplied( mImpl->mRenderer );
-}
-
void Visual::Base::DoSetOffScene( Actor& actor )
{
actor.RemoveRenderer( mImpl->mRenderer );