// INTERNAL INCLUDES
#include <dali-toolkit/internal/visuals/visual-base-impl.h>
-#include <dali-toolkit/internal/visuals/visual-resource-observer.h>
+#include <dali-toolkit/internal/visuals/visual-event-observer.h>
#include <dali-toolkit/public-api/align-enumerations.h>
#include <dali-toolkit/public-api/visuals/visual-properties.h>
#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
Renderer mRenderer;
CustomShader* mCustomShader;
SlotDelegate<Visual::Base>* mBlendSlotDelegate; ///< Used to own mix color animation connection
- ResourceObserver* mResourceObserver; ///< Allows controls to observe when the visual resources are loaded and ready
+ EventObserver* mEventObserver; ///< Allows controls to observe when the visual has events to notify
std::string mName;
Transform mTransform;
Vector4 mMixColor;
Size mControlSize;
int mDepthIndex;
Property::Index mMixColorIndex;
- Property::Index mOpacityIndex;
FittingMode mFittingMode; //< How the contents should fit the view
int mFlags;
Toolkit::Visual::ResourceStatus mResourceStatus;