Make some visual use DecoratedVisualRenderer
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / visuals / visual-base-data-impl.cpp
index 4b14eca..49a14de 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -19,7 +19,7 @@
 #include <dali-toolkit/internal/visuals/visual-base-data-impl.h>
 
 // EXTERNAL INCLUDES
-#include <dali/public-api/common/dali-common.h>
+#include <dali-toolkit/public-api/dali-toolkit-common.h>
 #include <dali/devel-api/scripting/enum-helper.h>
 #include <dali/devel-api/scripting/scripting.h>
 #include <dali/integration-api/debug.h>
 #include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
 #include <dali-toolkit/internal/helpers/property-helper.h>
 #include <dali-toolkit/internal/visuals/visual-string-constants.h>
+#include <dali-toolkit/public-api/visuals/visual-properties.h>
 
 namespace Dali
 {
-
 namespace Toolkit
 {
-
 namespace Internal
 {
-
 namespace
 {
-
-DALI_ENUM_TO_STRING_TABLE_BEGIN( SHADER_HINT )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Shader::Hint, NONE )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Shader::Hint, OUTPUT_IS_TRANSPARENT )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Shader::Hint, MODIFIES_GEOMETRY )
-DALI_ENUM_TO_STRING_TABLE_END( SHADER_HINT )
-
-DALI_ENUM_TO_STRING_TABLE_BEGIN( ALIGN )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, TOP_BEGIN )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, TOP_CENTER )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, TOP_END )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, CENTER_BEGIN )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, CENTER )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, CENTER_END )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, BOTTOM_BEGIN )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, BOTTOM_CENTER )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, BOTTOM_END )
-DALI_ENUM_TO_STRING_TABLE_END( ALIGN )
-
-DALI_ENUM_TO_STRING_TABLE_BEGIN( POLICY )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelVisual::Transform::Policy, RELATIVE )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelVisual::Transform::Policy, ABSOLUTE )
-DALI_ENUM_TO_STRING_TABLE_END( POLICY )
-
-Dali::Vector2 PointToVector2( Toolkit::Align::Type point, Toolkit::Direction::Type direction )
+DALI_ENUM_TO_STRING_TABLE_BEGIN(SHADER_HINT)
+  DALI_ENUM_TO_STRING_WITH_SCOPE(Shader::Hint, NONE)
+  DALI_ENUM_TO_STRING_WITH_SCOPE(Shader::Hint, OUTPUT_IS_TRANSPARENT)
+  DALI_ENUM_TO_STRING_WITH_SCOPE(Shader::Hint, MODIFIES_GEOMETRY)
+DALI_ENUM_TO_STRING_TABLE_END(SHADER_HINT)
+
+DALI_ENUM_TO_STRING_TABLE_BEGIN(ALIGN)
+  DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, TOP_BEGIN)
+  DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, TOP_CENTER)
+  DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, TOP_END)
+  DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, CENTER_BEGIN)
+  DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, CENTER)
+  DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, CENTER_END)
+  DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, BOTTOM_BEGIN)
+  DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, BOTTOM_CENTER)
+  DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, BOTTOM_END)
+DALI_ENUM_TO_STRING_TABLE_END(ALIGN)
+
+DALI_ENUM_TO_STRING_TABLE_BEGIN(POLICY)
+  DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Visual::Transform::Policy, RELATIVE)
+  DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Visual::Transform::Policy, ABSOLUTE)
+DALI_ENUM_TO_STRING_TABLE_END(POLICY)
+
+Dali::Vector2 PointToVector2(Toolkit::Align::Type point, Toolkit::Direction::Type direction)
 {
-  static const float pointToVector2[] = { 0.0f,0.0f,
-                                          0.5f,0.0f,
-                                          1.0f,0.0f,
-                                          0.0f,0.5f,
-                                          0.5f,0.5f,
-                                          1.0f,0.5f,
-                                          0.0f,1.0f,
-                                          0.5f,1.0f,
-                                          1.0f,1.0f };
-
-  Vector2 result( &pointToVector2[point*2] );
-  if( direction == Direction::RIGHT_TO_LEFT )
+  // clang-format off
+  static const float pointToVector2[] = {0.0f,0.0f,
+                                         0.5f,0.0f,
+                                         1.0f,0.0f,
+                                         0.0f,0.5f,
+                                         0.5f,0.5f,
+                                         1.0f,0.5f,
+                                         0.0f,1.0f,
+                                         0.5f,1.0f,
+                                         1.0f,1.0f};
+
+  // clang-format on
+
+  Vector2 result(&pointToVector2[point * 2]);
+  if(direction == Direction::RIGHT_TO_LEFT)
   {
     result.x = 1.0f - result.x;
   }
@@ -85,27 +85,27 @@ Dali::Vector2 PointToVector2( Toolkit::Align::Type point, Toolkit::Direction::Ty
   return result;
 }
 
-bool GetPolicyFromValue( const Property::Value& value, Vector2& policy )
+bool GetPolicyFromValue(const Property::Value& value, Vector2& policy)
 {
   bool success = false;
-  if( value.Get( policy ) )
+  if(value.Get(policy))
   {
     success = true;
   }
   else
   {
-    Property::Array* array = value.GetArray();
-    if( array && array->Size() == 2 )
+    const Property::Array* array = value.GetArray();
+    if(array && array->Size() == 2)
     {
-      DevelVisual::Transform::Policy::Type xPolicy = static_cast< DevelVisual::Transform::Policy::Type >( -1 ); // Assign an invalid value so definitely changes
-      DevelVisual::Transform::Policy::Type yPolicy = static_cast< DevelVisual::Transform::Policy::Type >( -1 ); // Assign an invalid value so definitely changes
+      Toolkit::Visual::Transform::Policy::Type xPolicy = static_cast<Toolkit::Visual::Transform::Policy::Type>(-1); // Assign an invalid value so definitely changes
+      Toolkit::Visual::Transform::Policy::Type yPolicy = static_cast<Toolkit::Visual::Transform::Policy::Type>(-1); // Assign an invalid value so definitely changes
 
-      if( Scripting::GetEnumerationProperty< DevelVisual::Transform::Policy::Type >( array->GetElementAt( 0 ), POLICY_TABLE, POLICY_TABLE_COUNT, xPolicy ) &&
-          Scripting::GetEnumerationProperty< DevelVisual::Transform::Policy::Type >( array->GetElementAt( 1 ), POLICY_TABLE, POLICY_TABLE_COUNT, yPolicy ) )
+      if(Scripting::GetEnumerationProperty<Toolkit::Visual::Transform::Policy::Type>(array->GetElementAt(0), POLICY_TABLE, POLICY_TABLE_COUNT, xPolicy) &&
+         Scripting::GetEnumerationProperty<Toolkit::Visual::Transform::Policy::Type>(array->GetElementAt(1), POLICY_TABLE, POLICY_TABLE_COUNT, yPolicy))
       {
         policy.x = xPolicy;
         policy.y = yPolicy;
-        success = true;
+        success  = true;
       }
     }
   }
@@ -114,268 +114,245 @@ bool GetPolicyFromValue( const Property::Value& value, Vector2& policy )
 
 } // unnamed namespace
 
-Internal::Visual::Base::Impl::Impl()
-: mCustomShader( NULL ),
-  mBlendSlotDelegate( NULL ),
-  mResourceObserver( NULL ),
+Internal::Visual::Base::Impl::Impl(FittingMode fittingMode, Toolkit::Visual::Type type)
+: mCustomShader(NULL),
+  mEventObserver(NULL),
   mTransform(),
-  mMixColor( Color::WHITE ),
-  mControlSize( Vector2::ZERO ),
-  mDepthIndex( 0.0f ),
-  mMixColorIndex( Property::INVALID_INDEX ),
-  mOpacityIndex( Property::INVALID_INDEX ),
-  mFlags( 0 ),
-  mResourceReady( false )
+  mMixColor(Color::WHITE),
+  mControlSize(Vector2::ZERO),
+  mBorderlineWidth(0.0f),
+  mBorderlineColor(Color::BLACK),
+  mBorderlineOffset(0.0f),
+  mCornerRadius(Vector4::ZERO),
+  mCornerRadiusPolicy(1.0f),
+  mDepthIndex(0.0f),
+  mFittingMode(fittingMode),
+  mFlags(0),
+  mResourceStatus(Toolkit::Visual::ResourceStatus::PREPARING),
+  mType(type),
+  mAlwaysUsingBorderline(false),
+  mAlwaysUsingCornerRadius(false)
 {
 }
 
 Internal::Visual::Base::Impl::~Impl()
 {
   delete mCustomShader;
-  delete mBlendSlotDelegate;
 }
 
-Internal::Visual::Base::Impl::CustomShader::CustomShader( const Property::Map& map )
-: mGridSize( 1, 1 ),
-  mHints( Shader::Hint::NONE )
+Internal::Visual::Base::Impl::CustomShader::CustomShader(const Property::Map& map)
+: mGridSize(1, 1),
+  mHints(Shader::Hint::NONE)
 {
-  SetPropertyMap( map );
+  SetPropertyMap(map);
 }
 
-void Internal::Visual::Base::Impl::CustomShader::SetPropertyMap( const Property::Map& shaderMap )
+void Internal::Visual::Base::Impl::CustomShader::SetPropertyMap(const Property::Map& shaderMap)
 {
   mVertexShader.clear();
   mFragmentShader.clear();
-  mGridSize = ImageDimensions( 1, 1 );
-  mHints = Shader::Hint::NONE;
+  mGridSize = ImageDimensions(1, 1);
+  mHints    = Shader::Hint::NONE;
 
-  Property::Value* vertexShaderValue = shaderMap.Find( Toolkit::Visual::Shader::Property::VERTEX_SHADER, CUSTOM_VERTEX_SHADER );
-  if( vertexShaderValue )
+  Property::Value* vertexShaderValue = shaderMap.Find(Toolkit::Visual::Shader::Property::VERTEX_SHADER, CUSTOM_VERTEX_SHADER);
+  if(vertexShaderValue)
   {
-    if( ! GetStringFromProperty( *vertexShaderValue, mVertexShader ) )
+    if(!GetStringFromProperty(*vertexShaderValue, mVertexShader))
     {
-      DALI_LOG_ERROR( "'%s' parameter does not correctly specify a string\n", CUSTOM_VERTEX_SHADER );
+      DALI_LOG_ERROR("'%s' parameter does not correctly specify a string\n", CUSTOM_VERTEX_SHADER);
     }
   }
 
-  Property::Value* fragmentShaderValue = shaderMap.Find( Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, CUSTOM_FRAGMENT_SHADER );
-  if( fragmentShaderValue )
+  Property::Value* fragmentShaderValue = shaderMap.Find(Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, CUSTOM_FRAGMENT_SHADER);
+  if(fragmentShaderValue)
   {
-    if( ! GetStringFromProperty( *fragmentShaderValue, mFragmentShader ) )
+    if(!GetStringFromProperty(*fragmentShaderValue, mFragmentShader))
     {
-      DALI_LOG_ERROR( "'%s' parameter does not correctly specify a string\n", CUSTOM_FRAGMENT_SHADER );
+      DALI_LOG_ERROR("'%s' parameter does not correctly specify a string\n", CUSTOM_FRAGMENT_SHADER);
     }
   }
 
-  Property::Value* subdivideXValue = shaderMap.Find( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X, CUSTOM_SUBDIVIDE_GRID_X );
-  if( subdivideXValue )
+  Property::Value* subdivideXValue = shaderMap.Find(Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X, CUSTOM_SUBDIVIDE_GRID_X);
+  if(subdivideXValue)
   {
     int subdivideX;
-    if( !subdivideXValue->Get( subdivideX ) || subdivideX < 1 )
+    if(!subdivideXValue->Get(subdivideX) || subdivideX < 1)
     {
-      DALI_LOG_ERROR( "'%s' parameter does not correctly specify a value greater than 1\n", CUSTOM_SUBDIVIDE_GRID_X );
+      DALI_LOG_ERROR("'%s' parameter does not correctly specify a value greater than 1\n", CUSTOM_SUBDIVIDE_GRID_X);
     }
     else
     {
-      mGridSize = ImageDimensions( subdivideX, mGridSize.GetY() );
+      mGridSize = ImageDimensions(subdivideX, mGridSize.GetY());
     }
   }
 
-  Property::Value* subdivideYValue = shaderMap.Find( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y, CUSTOM_SUBDIVIDE_GRID_Y );
-  if( subdivideYValue )
+  Property::Value* subdivideYValue = shaderMap.Find(Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y, CUSTOM_SUBDIVIDE_GRID_Y);
+  if(subdivideYValue)
   {
     int subdivideY;
-    if( !subdivideYValue->Get( subdivideY ) || subdivideY < 1 )
+    if(!subdivideYValue->Get(subdivideY) || subdivideY < 1)
     {
-      DALI_LOG_ERROR( "'%s' parameter does not correctly specify a value greater than 1\n", CUSTOM_SUBDIVIDE_GRID_Y );
+      DALI_LOG_ERROR("'%s' parameter does not correctly specify a value greater than 1\n", CUSTOM_SUBDIVIDE_GRID_Y);
     }
     else
     {
-      mGridSize = ImageDimensions( mGridSize.GetX(), subdivideY );
+      mGridSize = ImageDimensions(mGridSize.GetX(), subdivideY);
     }
   }
 
-  Property::Value* hintsValue = shaderMap.Find( Toolkit::Visual::Shader::Property::HINTS, CUSTOM_SHADER_HINTS );
-  if( hintsValue )
+  Property::Value* hintsValue = shaderMap.Find(Toolkit::Visual::Shader::Property::HINTS, CUSTOM_SHADER_HINTS);
+  if(hintsValue)
   {
-    if ( ! Scripting::GetBitmaskEnumerationProperty( *hintsValue, SHADER_HINT_TABLE, SHADER_HINT_TABLE_COUNT, mHints ) )
+    if(!Scripting::GetBitmaskEnumerationProperty(*hintsValue, SHADER_HINT_TABLE, SHADER_HINT_TABLE_COUNT, mHints))
     {
-      DALI_LOG_ERROR( "'%s' parameter does not correctly specify a hint or an array of hint strings\n", CUSTOM_SHADER_HINTS );
+      DALI_LOG_ERROR("'%s' parameter does not correctly specify a hint or an array of hint strings\n", CUSTOM_SHADER_HINTS);
     }
   }
 }
 
-void Internal::Visual::Base::Impl::CustomShader::CreatePropertyMap( Property::Map& map ) const
+void Internal::Visual::Base::Impl::CustomShader::CreatePropertyMap(Property::Map& map) const
 {
-  if( !mVertexShader.empty() || !mFragmentShader.empty() )
+  if(!mVertexShader.empty() || !mFragmentShader.empty())
   {
     Property::Map customShader;
-    if( !mVertexShader.empty() )
+    if(!mVertexShader.empty())
     {
-      customShader.Insert( Toolkit::Visual::Shader::Property::VERTEX_SHADER, mVertexShader );
+      customShader.Insert(Toolkit::Visual::Shader::Property::VERTEX_SHADER, mVertexShader);
     }
-    if( !mFragmentShader.empty() )
+    if(!mFragmentShader.empty())
     {
-      customShader.Insert( Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, mFragmentShader );
+      customShader.Insert(Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, mFragmentShader);
     }
 
-    if( mGridSize.GetWidth() != 1 )
+    if(mGridSize.GetWidth() != 1)
     {
-      customShader.Insert( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X, mGridSize.GetWidth() );
+      customShader.Insert(Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X, mGridSize.GetWidth());
     }
-    if( mGridSize.GetHeight() != 1 )
+    if(mGridSize.GetHeight() != 1)
     {
-      customShader.Insert( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y, mGridSize.GetHeight() );
+      customShader.Insert(Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y, mGridSize.GetHeight());
     }
 
-    if( mHints != Dali::Shader::Hint::NONE )
+    if(mHints != Dali::Shader::Hint::NONE)
     {
-      customShader.Insert( Toolkit::Visual::Shader::Property::HINTS, static_cast< int >( mHints ) );
+      customShader.Insert(Toolkit::Visual::Shader::Property::HINTS, static_cast<int>(mHints));
     }
 
-    map.Insert( Toolkit::DevelVisual::Property::SHADER, customShader );
+    map.Insert(Toolkit::Visual::Property::SHADER, customShader);
   }
 }
 
 Internal::Visual::Base::Impl::Transform::Transform()
-: mOffset( 0.0f,0.0f ),
-  mSize( 1.0f,1.0f ),
-  mOffsetSizeMode( 0.0f,0.0f,0.0f,0.0f ),
-  mOrigin( Toolkit::Align::CENTER ),
-  mAnchorPoint( Toolkit::Align::CENTER )
+: mOffset(0.0f, 0.0f),
+  mSize(1.0f, 1.0f),
+  mExtraSize(0.0f, 0.0f),
+  mOffsetSizeMode(0.0f, 0.0f, 0.0f, 0.0f),
+  mOrigin(Toolkit::Align::TOP_BEGIN),
+  mAnchorPoint(Toolkit::Align::TOP_BEGIN)
 {
 }
 
-void Internal::Visual::Base::Impl::Transform::SetPropertyMap( const Property::Map& map )
+void Internal::Visual::Base::Impl::Transform::SetPropertyMap(const Property::Map& map)
 {
   // Set default values
-  mOffset = Vector2( 0.0f,0.0f );
-  mSize = Vector2( 1.0f,1.0f );
-  mOffsetSizeMode = Vector4( 0.0f,0.0f,0.0f,0.0f );
-  mOrigin = Toolkit::Align::CENTER;
-  mAnchorPoint = Toolkit::Align::CENTER;
-
-  UpdatePropertyMap( map );
+  mOffset         = Vector2(0.0f, 0.0f);
+  mSize           = Vector2(1.0f, 1.0f);
+  mExtraSize      = Vector2(0.0f, 0.0f);
+  mOffsetSizeMode = Vector4(0.0f, 0.0f, 0.0f, 0.0f);
+  mOrigin         = Toolkit::Align::TOP_BEGIN;
+  mAnchorPoint    = Toolkit::Align::TOP_BEGIN;
+
+  UpdatePropertyMap(map);
 }
 
-void Internal::Visual::Base::Impl::Transform::UpdatePropertyMap( const Property::Map& map )
+void Internal::Visual::Base::Impl::Transform::UpdatePropertyMap(const Property::Map& map)
 {
-  for( Property::Map::SizeType i(0); i<map.Count(); ++i )
+  for(Property::Map::SizeType i(0); i < map.Count(); ++i)
   {
-    KeyValuePair keyValue = map.GetKeyValue( i );
-    if( keyValue.first.type == Property::Key::INDEX )
-    {
-      switch( keyValue.first.indexKey )
-      {
-        case Toolkit::DevelVisual::Transform::Property::OFFSET:
-        {
-          keyValue.second.Get( mOffset );
-          break;
-        }
-        case Toolkit::DevelVisual::Transform::Property::SIZE:
-        {
-          keyValue.second.Get( mSize );
-          break;
-        }
-        case Toolkit::DevelVisual::Transform::Property::ORIGIN:
-        {
-          Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mOrigin );
-          break;
-        }
-        case Toolkit::DevelVisual::Transform::Property::ANCHOR_POINT:
-        {
-          Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mAnchorPoint );
-          break;
-        }
-        case Toolkit::DevelVisual::Transform::Property::OFFSET_POLICY:
-        {
-          Vector2 policy;
-          if( GetPolicyFromValue( keyValue.second, policy ) )
-          {
-            mOffsetSizeMode.x = policy.x;
-            mOffsetSizeMode.y = policy.y;
-          }
-          break;
-        }
-        case Toolkit::DevelVisual::Transform::Property::SIZE_POLICY:
-        {
-          Vector2 policy;
-          if( GetPolicyFromValue( keyValue.second, policy ) )
-          {
-            mOffsetSizeMode.z = policy.x;
-            mOffsetSizeMode.w = policy.y;
-          }
-          break;
-        }
-      }
-    }
-    else  // Key type is STRING
+    KeyValuePair keyValue = map.GetKeyValue(i);
+    switch(Visual::Base::GetIntKey(keyValue.first))
     {
-      if( keyValue.first == "offset" )
+      case Toolkit::Visual::Transform::Property::OFFSET:
       {
-        keyValue.second.Get( mOffset );
+        keyValue.second.Get(mOffset);
+        break;
       }
-      else if( keyValue.first == "size" )
+      case Toolkit::Visual::Transform::Property::SIZE:
       {
-        keyValue.second.Get( mSize );
+        keyValue.second.Get(mSize);
+        break;
       }
-      else if( keyValue.first == "origin" )
+      case Toolkit::Visual::Transform::Property::ORIGIN:
       {
-        Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mOrigin );
+        Scripting::GetEnumerationProperty<Toolkit::Align::Type>(keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mOrigin);
+        break;
       }
-      else if( keyValue.first == "anchorPoint" )
+      case Toolkit::Visual::Transform::Property::ANCHOR_POINT:
       {
-        Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mAnchorPoint );
+        Scripting::GetEnumerationProperty<Toolkit::Align::Type>(keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mAnchorPoint);
+        break;
       }
-      else if( keyValue.first == "offsetPolicy" )
+      case Toolkit::Visual::Transform::Property::OFFSET_POLICY:
       {
         Vector2 policy;
-        if( GetPolicyFromValue( keyValue.second, policy ) )
+        if(GetPolicyFromValue(keyValue.second, policy))
         {
           mOffsetSizeMode.x = policy.x;
           mOffsetSizeMode.y = policy.y;
         }
+        break;
       }
-      else if( keyValue.first == "sizePolicy" )
+      case Toolkit::Visual::Transform::Property::SIZE_POLICY:
       {
         Vector2 policy;
-        if( GetPolicyFromValue( keyValue.second, policy ) )
+        if(GetPolicyFromValue(keyValue.second, policy))
         {
           mOffsetSizeMode.z = policy.x;
           mOffsetSizeMode.w = policy.y;
         }
+        break;
+      }
+      case Toolkit::DevelVisual::Transform::Property::EXTRA_SIZE:
+      {
+        keyValue.second.Get(mExtraSize);
+        break;
       }
     }
   }
 }
 
-void Internal::Visual::Base::Impl::Transform::GetPropertyMap( Property::Map& map ) const
+void Internal::Visual::Base::Impl::Transform::GetPropertyMap(Property::Map& map) const
 {
   map.Clear();
-  map.Add( Toolkit::DevelVisual::Transform::Property::OFFSET, mOffset )
-     .Add( Toolkit::DevelVisual::Transform::Property::SIZE, mSize )
-     .Add( Toolkit::DevelVisual::Transform::Property::ORIGIN, mOrigin )
-     .Add( Toolkit::DevelVisual::Transform::Property::ANCHOR_POINT, mAnchorPoint )
-     .Add( Toolkit::DevelVisual::Transform::Property::OFFSET_POLICY, Vector2( mOffsetSizeMode.x, mOffsetSizeMode.y ) )
-     .Add( Toolkit::DevelVisual::Transform::Property::SIZE_POLICY, Vector2( mOffsetSizeMode.z, mOffsetSizeMode.w ) );
+  map
+    .Add(Toolkit::Visual::Transform::Property::OFFSET, mOffset)
+    .Add(Toolkit::Visual::Transform::Property::SIZE, mSize)
+    .Add(Toolkit::Visual::Transform::Property::ORIGIN, mOrigin)
+    .Add(Toolkit::Visual::Transform::Property::ANCHOR_POINT, mAnchorPoint)
+    .Add(Toolkit::Visual::Transform::Property::OFFSET_POLICY, Vector2(mOffsetSizeMode.x, mOffsetSizeMode.y))
+    .Add(Toolkit::Visual::Transform::Property::SIZE_POLICY, Vector2(mOffsetSizeMode.z, mOffsetSizeMode.w))
+    .Add(Toolkit::DevelVisual::Transform::Property::EXTRA_SIZE, mExtraSize);
 }
 
-void Internal::Visual::Base::Impl::Transform::RegisterUniforms( Dali::Renderer renderer, Toolkit::Direction::Type direction )
+void Internal::Visual::Base::Impl::Transform::SetUniforms(Dali::VisualRenderer renderer, Toolkit::Direction::Type direction)
 {
-  renderer.RegisterProperty( SIZE, mSize );
-  renderer.RegisterProperty( OFFSET, direction == Toolkit::Direction::LEFT_TO_RIGHT ? mOffset : mOffset * Vector2(-1.0f,1.0f));
-  renderer.RegisterProperty( OFFSET_SIZE_MODE, mOffsetSizeMode );
-  renderer.RegisterProperty( ORIGIN, PointToVector2( mOrigin, direction ) - Vector2(0.5,0.5) );
-  renderer.RegisterProperty( ANCHOR_POINT, Vector2(0.5,0.5) - PointToVector2( mAnchorPoint, direction ) );
+  renderer.SetProperty(VisualRenderer::Property::TRANSFORM_SIZE, mSize);
+  renderer.SetProperty(VisualRenderer::Property::TRANSFORM_OFFSET,
+                       direction == Toolkit::Direction::LEFT_TO_RIGHT ? mOffset : mOffset * Vector2(-1.0f, 1.0f));
+  renderer.SetProperty(VisualRenderer::Property::TRANSFORM_OFFSET_SIZE_MODE, mOffsetSizeMode);
+  renderer.SetProperty(VisualRenderer::Property::TRANSFORM_ORIGIN, PointToVector2(mOrigin, direction) - Vector2(0.5, 0.5));
+  renderer.SetProperty(VisualRenderer::Property::TRANSFORM_ANCHOR_POINT,
+                       Vector2(0.5, 0.5) - PointToVector2(mAnchorPoint, direction));
+  renderer.SetProperty(VisualRenderer::Property::EXTRA_SIZE, mExtraSize);
 }
 
-Vector2 Internal::Visual::Base::Impl::Transform::GetVisualSize( const Vector2& controlSize )
+Vector2 Internal::Visual::Base::Impl::Transform::GetVisualSize(const Vector2& controlSize)
 {
-  return Vector2( Lerp( mOffsetSizeMode.x, mSize.x * controlSize.x, mSize.x ),
-                  Lerp( mOffsetSizeMode.y, mSize.y * controlSize.y, mSize.y ) );
+  return Vector2(Lerp(mOffsetSizeMode.z, mSize.x * controlSize.x, mSize.x),
+                 Lerp(mOffsetSizeMode.w, mSize.y * controlSize.y, mSize.y)) +
+         mExtraSize;
 }
 
-
 } // namespace Internal
 
 } // namespace Toolkit