Fix code to match correct style, i.e. methods first
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / visuals / visual-base-data-impl.cpp
index f539dd6..489dfb6 100644 (file)
@@ -25,7 +25,7 @@
 #include <dali/integration-api/debug.h>
 
 // INTERNAL INCLUDES
-#include <dali-toolkit/public-api/visuals/visual-properties.h>
+#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
 #include <dali-toolkit/internal/visuals/visual-string-constants.h>
 
 namespace Dali
@@ -46,10 +46,45 @@ DALI_ENUM_TO_STRING_WITH_SCOPE( Shader::Hint, OUTPUT_IS_TRANSPARENT )
 DALI_ENUM_TO_STRING_WITH_SCOPE( Shader::Hint, MODIFIES_GEOMETRY )
 DALI_ENUM_TO_STRING_TABLE_END( SHADER_HINT )
 
+DALI_ENUM_TO_STRING_TABLE_BEGIN( ALIGN )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, TOP_BEGIN )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, TOP_CENTER )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, TOP_END )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, CENTER_BEGIN )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, CENTER )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, CENTER_END )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, BOTTOM_BEGIN )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, BOTTOM_CENTER )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, BOTTOM_END )
+DALI_ENUM_TO_STRING_TABLE_END( ALIGN )
+
+Dali::Vector2 PointToVector2( Toolkit::Align::Type point, Toolkit::Direction::Type direction )
+{
+  static const float pointToVector2[] = { 0.0f,0.0f,
+                                          0.5f,0.0f,
+                                          1.0f,0.0f,
+                                          0.0f,0.5f,
+                                          0.5f,0.5f,
+                                          1.0f,0.5f,
+                                          0.0f,1.0f,
+                                          0.5f,1.0f,
+                                          1.0f,1.0f };
+
+  Vector2 result( &pointToVector2[point*2] );
+  if( direction == Direction::RIGHT_TO_LEFT )
+  {
+    result.x = 1.0f - result.x;
+  }
+
+  return result;
+}
+
 } // unnamed namespace
 
 Internal::Visual::Base::Impl::Impl()
-: mCustomShader(NULL),
+: mCustomShader( NULL ),
+  mTransform(),
+  mControlSize( Vector2::ZERO ),
   mDepthIndex( 0.0f ),
   mFlags( 0 )
 {
@@ -158,10 +193,88 @@ void Internal::Visual::Base::Impl::CustomShader::CreatePropertyMap( Property::Ma
       customShader.Insert( Toolkit::Visual::Shader::Property::HINTS, static_cast< int >( mHints ) );
     }
 
-    map.Insert( Toolkit::Visual::Property::SHADER, customShader );
+    map.Insert( Toolkit::DevelVisual::Property::SHADER, customShader );
   }
 }
 
+Internal::Visual::Base::Impl::Transform::Transform()
+: mOffset( 0.0f,0.0f ),
+  mSize( 1.0f,1.0f ),
+  mOffsetSizeMode( 0.0f,0.0f,0.0f,0.0f ),
+  mOrigin( Toolkit::Align::CENTER ),
+  mAnchorPoint( Toolkit::Align::CENTER )
+{
+}
+
+void Internal::Visual::Base::Impl::Transform::SetPropertyMap( const Property::Map& map )
+{
+  //Set default values
+  mOffset = Vector2( 0.0f,0.0f );
+  mSize = Vector2( 1.0f,1.0f );
+  mOffsetSizeMode = Vector4( 0.0f,0.0f,0.0f,0.0f );
+  mOrigin = Toolkit::Align::CENTER;
+  mAnchorPoint = Toolkit::Align::CENTER;
+
+  for( Property::Map::SizeType i(0); i<map.Count(); ++i )
+  {
+    KeyValuePair keyValue = map.GetKeyValue( i );
+    if( keyValue.first == Toolkit::DevelVisual::Transform::Property::OFFSET )
+    {
+      keyValue.second.Get( mOffset );
+    }
+    else if( keyValue.first == Toolkit::DevelVisual::Transform::Property::SIZE )
+    {
+      keyValue.second.Get( mSize );
+    }
+    else if( keyValue.first == Toolkit::DevelVisual::Transform::Property::ORIGIN )
+    {
+      Toolkit::Align::Type align(Toolkit::Align::CENTER);
+      if( Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, align ) )
+      {
+        mOrigin = align;
+      }
+    }
+    else if( keyValue.first == Toolkit::DevelVisual::Transform::Property::ANCHOR_POINT )
+    {
+      Toolkit::Align::Type align(Toolkit::Align::CENTER);
+      if( Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, align ) )
+      {
+        mAnchorPoint = align;
+      }
+    }
+    else if( keyValue.first == Toolkit::DevelVisual::Transform::Property::OFFSET_SIZE_MODE )
+    {
+      keyValue.second.Get( mOffsetSizeMode );
+    }
+  }
+}
+
+void Internal::Visual::Base::Impl::Transform::GetPropertyMap( Property::Map& map ) const
+{
+  map.Clear();
+  map.Add( Toolkit::DevelVisual::Transform::Property::OFFSET, mOffset )
+     .Add( Toolkit::DevelVisual::Transform::Property::SIZE, mSize )
+     .Add( Toolkit::DevelVisual::Transform::Property::ORIGIN, mOrigin )
+     .Add( Toolkit::DevelVisual::Transform::Property::ANCHOR_POINT, mAnchorPoint )
+     .Add( Toolkit::DevelVisual::Transform::Property::OFFSET_SIZE_MODE, mOffsetSizeMode );
+}
+
+void Internal::Visual::Base::Impl::Transform::RegisterUniforms( Dali::Renderer renderer, Toolkit::Direction::Type direction )
+{
+  renderer.RegisterProperty( SIZE, mSize );
+  renderer.RegisterProperty( OFFSET, direction == Toolkit::Direction::LEFT_TO_RIGHT ? mOffset : mOffset * Vector2(-1.0f,1.0f));
+  renderer.RegisterProperty( OFFSET_SIZE_MODE, mOffsetSizeMode );
+  renderer.RegisterProperty( ORIGIN, PointToVector2( mOrigin, direction ) - Vector2(0.5,0.5) );
+  renderer.RegisterProperty( ANCHOR_POINT, Vector2(0.5,0.5) - PointToVector2( mAnchorPoint, direction ) );
+}
+
+Vector2 Internal::Visual::Base::Impl::Transform::GetVisualSize( const Vector2& controlSize )
+{
+  return Vector2( Lerp( mOffsetSizeMode.x, mSize.x * controlSize.x, mSize.x ),
+                  Lerp( mOffsetSizeMode.y, mSize.y * controlSize.y, mSize.y ) );
+}
+
+
 } // namespace Internal
 
 } // namespace Toolkit