if( !textureInfo.loadSynchronously )
{
- auto& loadersContainer = textureInfo.url.IsLocal() ? mAsyncLocalLoaders : mAsyncRemoteLoaders;
+ auto& loadersContainer = textureInfo.url.IsLocalResource() ? mAsyncLocalLoaders : mAsyncRemoteLoaders;
auto loadingHelperIt = loadersContainer.GetNext();
DALI_ASSERT_ALWAYS(loadingHelperIt != loadersContainer.End());
loadingHelperIt->Load(textureInfo.textureId, textureInfo.url,