void TextureManager::UploadTexture( PixelData pixelData, TextureInfo& textureInfo )
{
- if( textureInfo.useAtlas != USE_ATLAS );
+ if( textureInfo.useAtlas != USE_ATLAS )
{
DALI_LOG_INFO( gTextureManagerLogFilter, Debug::Concise, " TextureManager::UploadTexture() New Texture for textureId:%d\n", textureInfo.textureId );