void Remove( const TextureManager::TextureId textureId );
/**
- * Get the visualUrl associated with the texture id
+ * @brief Get the visualUrl associated with the texture id.
+ * @param[in] textureId The texture Id to get
+ * @return The visual Url associated with the texture id.
*/
- const VisualUrl& GetVisualUrl( TextureId textureId );
+ VisualUrl GetVisualUrl( TextureId textureId );
/**
* @brief Get the current state of a texture