+ TextureSet LoadTexture(VisualUrl& url, Dali::ImageDimensions desiredSize,
+ Dali::FittingMode::Type fittingMode, Dali::SamplingMode::Type samplingMode,
+ const MaskingDataPointer& maskInfo, bool synchronousLoading,
+ TextureManager::TextureId& textureId, Vector4& textureRect,
+ bool& atlasingStatus, bool& loadingStatus, Dali::WrapMode::Type wrapModeU,
+ Dali::WrapMode::Type wrapModeV, TextureUploadObserver* textureObserver,
+ AtlasUploadObserver* atlasObserver,
+ ImageAtlasManagerPtr imageAtlasManager);
+