* @param[in] samplingMode The SamplingMode to use
* @param[in] orientationCorrection Whether to use image metadata to rotate or flip the image,
* e.g., from portrait to landscape
+ * @param[in] preMultiplyOnLoad if the image's color should be multiplied by it's alpha.
*/
void Load(TextureId textureId,
const VisualUrl& url,
ImageDimensions desiredSize,
FittingMode::Type fittingMode,
SamplingMode::Type samplingMode,
- bool orientationCorrection);
+ bool orientationCorrection,
+ DevelAsyncImageLoader::PreMultiplyOnLoad preMultiplyOnLoad);
public:
AsyncLoadingHelper(const AsyncLoadingHelper&) = delete;