*/
void Load(TextureId textureId,
const VisualUrl& url,
ImageDimensions desiredSize,
FittingMode::Type fittingMode,
SamplingMode::Type samplingMode,
*/
void Load(TextureId textureId,
const VisualUrl& url,
ImageDimensions desiredSize,
FittingMode::Type fittingMode,
SamplingMode::Type samplingMode,