Add AlphaMask to synchronousLoading
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / visuals / texture-manager-impl.cpp
index e55fd90..fbb8114 100644 (file)
@@ -1,5 +1,5 @@
  /*
- * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -182,6 +182,15 @@ TextureSet TextureManager::LoadTexture(
     {
       Devel::PixelBuffer pixelBuffer = LoadImageFromFile( url.GetUrl(), desiredSize, fittingMode, samplingMode,
                                        orientationCorrection  );
+      if( maskInfo )
+      {
+        Devel::PixelBuffer maskPixelBuffer = LoadImageFromFile( maskInfo->mAlphaMaskUrl.GetUrl(), ImageDimensions(),
+                                             FittingMode::SCALE_TO_FILL, SamplingMode::NO_FILTER, true  );
+        if( maskPixelBuffer )
+        {
+          pixelBuffer.ApplyMask( maskPixelBuffer, maskInfo->mContentScaleFactor, maskInfo->mCropToMask );
+        }
+      }
       if( pixelBuffer )
       {
         PreMultiply( pixelBuffer, preMultiplyOnLoad );
@@ -243,8 +252,9 @@ TextureSet TextureManager::LoadTexture(
       }
       else
       {
+        TextureId alphaMaskId = RequestMaskLoad( maskInfo->mAlphaMaskUrl );
         textureId = RequestLoad( url,
-                                 maskInfo->mAlphaMaskId,
+                                 alphaMaskId,
                                  maskInfo->mContentScaleFactor,
                                  desiredSize,
                                  fittingMode, samplingMode,
@@ -367,6 +377,10 @@ TextureManager::TextureId TextureManager::RequestLoadInternal(
       ++( mTextureInfoContainer[ cacheIndex ].referenceCount );
     }
     textureId = mTextureInfoContainer[ cacheIndex ].textureId;
+
+    // Update preMultiplyOnLoad value. It should be changed according to preMultiplied value of the cached info.
+    preMultiplyOnLoad = mTextureInfoContainer[ cacheIndex ].preMultiplied ? TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD : TextureManager::MultiplyOnLoad::LOAD_WITHOUT_MULTIPLY;
+
     DALI_LOG_INFO( gTextureManagerLogFilter, Debug::General, "TextureManager::RequestLoad( url=%s observer=%p ) Using cached texture id@%d, textureId=%d\n",
                    url.GetUrl().c_str(), observer, cacheIndex, textureId );
   }
@@ -703,7 +717,8 @@ void TextureManager::LoadTexture( TextureInfo& textureInfo, TextureUploadObserve
   {
     auto& loadersContainer = textureInfo.url.IsLocalResource() ? mAsyncLocalLoaders : mAsyncRemoteLoaders;
     auto loadingHelperIt = loadersContainer.GetNext();
-    auto premultiplyOnLoad = textureInfo.preMultiplyOnLoad? DevelAsyncImageLoader::PreMultiplyOnLoad::ON : DevelAsyncImageLoader::PreMultiplyOnLoad::OFF;
+    auto premultiplyOnLoad = ( textureInfo.preMultiplyOnLoad && textureInfo.maskTextureId == INVALID_TEXTURE_ID ) ?
+                               DevelAsyncImageLoader::PreMultiplyOnLoad::ON : DevelAsyncImageLoader::PreMultiplyOnLoad::OFF;
     DALI_ASSERT_ALWAYS(loadingHelperIt != loadersContainer.End());
     loadingHelperIt->Load(textureInfo.textureId, textureInfo.url,
                           textureInfo.desiredSize, textureInfo.fittingMode,
@@ -750,7 +765,7 @@ void TextureManager::ObserveTexture( TextureInfo& textureInfo,
 }
 
 void TextureManager::AsyncLoadComplete( AsyncLoadingInfoContainerType& loadingContainer, uint32_t id,
-                                        Devel::PixelBuffer pixelBuffer, bool isMaskTask )
+                                        Devel::PixelBuffer pixelBuffer )
 {
   DALI_LOG_INFO( gTextureManagerLogFilter, Debug::Concise, "TextureManager::AsyncLoadComplete( id:%d )\n", id );
 
@@ -771,10 +786,6 @@ void TextureManager::AsyncLoadComplete( AsyncLoadingInfoContainerType& loadingCo
 
         if( textureInfo.loadState != CANCELLED )
         {
-          if( isMaskTask )
-          {
-            textureInfo.loadState = MASK_APPLIED;
-          }
           // textureInfo can be invalidated after this call (as the mTextureInfoContainer may be modified)
           PostLoad( textureInfo, pixelBuffer );
         }
@@ -804,8 +815,9 @@ void TextureManager::PostLoad( TextureInfo& textureInfo, Devel::PixelBuffer& pix
       // wait for the mask to finish loading.
       if( textureInfo.maskTextureId != INVALID_TEXTURE_ID )
       {
-        if( textureInfo.loadState == MASK_APPLIED )
+        if( textureInfo.loadState == MASK_APPLYING )
         {
+          textureInfo.loadState = MASK_APPLIED;
           UploadTexture( pixelBuffer, textureInfo );
           NotifyObservers( textureInfo, true );
         }
@@ -892,8 +904,9 @@ void TextureManager::ApplyMask( TextureInfo& textureInfo, TextureId maskTextureI
     textureInfo.loadState = MASK_APPLYING;
     auto& loadersContainer = textureInfo.url.IsLocalResource() ? mAsyncLocalLoaders : mAsyncRemoteLoaders;
     auto loadingHelperIt = loadersContainer.GetNext();
+    auto premultiplyOnLoad = textureInfo.preMultiplyOnLoad ? DevelAsyncImageLoader::PreMultiplyOnLoad::ON : DevelAsyncImageLoader::PreMultiplyOnLoad::OFF;
     DALI_ASSERT_ALWAYS(loadingHelperIt != loadersContainer.End());
-    loadingHelperIt->ApplyMask( textureInfo.textureId, pixelBuffer, maskPixelBuffer, textureInfo.scaleFactor, textureInfo.cropToMask );
+    loadingHelperIt->ApplyMask( textureInfo.textureId, pixelBuffer, maskPixelBuffer, textureInfo.scaleFactor, textureInfo.cropToMask, premultiplyOnLoad );
   }
 }
 
@@ -1154,13 +1167,14 @@ void TextureManager::AsyncLoadingHelper::Load(TextureId          textureId,
 }
 
 void TextureManager::AsyncLoadingHelper::ApplyMask( TextureId textureId,
-                                               Devel::PixelBuffer pixelBuffer,
-                                               Devel::PixelBuffer maskPixelBuffer,
-                                               float contentScale,
-                                               bool cropToMask )
+                                                    Devel::PixelBuffer pixelBuffer,
+                                                    Devel::PixelBuffer maskPixelBuffer,
+                                                    float contentScale,
+                                                    bool cropToMask,
+                                                    DevelAsyncImageLoader::PreMultiplyOnLoad preMultiplyOnLoad )
 {
   mLoadingInfoContainer.push_back(AsyncLoadingInfo(textureId));
-  auto id = DevelAsyncImageLoader::ApplyMask( mLoader, pixelBuffer, maskPixelBuffer, contentScale, cropToMask );
+  auto id = DevelAsyncImageLoader::ApplyMask( mLoader, pixelBuffer, maskPixelBuffer, contentScale, cropToMask, preMultiplyOnLoad );
   mLoadingInfoContainer.back().loadId = id;
 }
 
@@ -1182,10 +1196,9 @@ TextureManager::AsyncLoadingHelper::AsyncLoadingHelper(
 }
 
 void TextureManager::AsyncLoadingHelper::AsyncLoadComplete(uint32_t           id,
-                                                           Devel::PixelBuffer pixelBuffer,
-                                                           bool isMaskTask)
+                                                           Devel::PixelBuffer pixelBuffer )
 {
-  mTextureManager.AsyncLoadComplete(mLoadingInfoContainer, id, pixelBuffer, isMaskTask);
+  mTextureManager.AsyncLoadComplete( mLoadingInfoContainer, id, pixelBuffer );
 }
 
 void TextureManager::SetBrokenImageUrl(const std::string& brokenImageUrl)