// EXTERNAL HEADERS
#include <cstdlib>
#include <string>
+#include <dali/public-api/math/vector4.h>
#include <dali/devel-api/adaptor-framework/environment-variable.h>
+#include <dali/devel-api/adaptor-framework/image-loading.h>
#include <dali/devel-api/common/hash.h>
#include <dali/devel-api/images/texture-set-image.h>
#include <dali/devel-api/adaptor-framework/pixel-buffer.h>
// INTERNAL HEADERS
#include <dali-toolkit/internal/image-loader/image-atlas-impl.h>
#include <dali-toolkit/public-api/image-loader/sync-image-loader.h>
+#include <dali-toolkit/internal/visuals/image-atlas-manager.h>
namespace
{
} // Anonymous namespace
+TextureManager::MaskingData::MaskingData()
+: mAlphaMaskUrl(),
+ mAlphaMaskId( INVALID_TEXTURE_ID ),
+ mContentScaleFactor( 1.0f ),
+ mCropToMask( true )
+{
+}
TextureManager::TextureManager()
: mAsyncLocalLoaders( GetNumberOfLocalLoaderThreads(), [&]() { return AsyncLoadingHelper(*this); } ),
{
}
+TextureSet TextureManager::LoadTexture(
+ VisualUrl& url, Dali::ImageDimensions desiredSize, Dali::FittingMode::Type fittingMode,
+ Dali::SamplingMode::Type samplingMode, const MaskingDataPointer& maskInfo,
+ bool synchronousLoading, TextureManager::TextureId& textureId, Vector4& textureRect,
+ bool& atlasingStatus, bool& loadingStatus, Dali::WrapMode::Type wrapModeU,
+ Dali::WrapMode::Type wrapModeV, TextureUploadObserver* textureObserver,
+ AtlasUploadObserver* atlasObserver, ImageAtlasManagerPtr imageAtlasManager)
+{
+ TextureSet textureSet;
+
+ loadingStatus = false;
+ textureRect = FULL_ATLAS_RECT;
+
+ if( VisualUrl::TEXTURE == url.GetProtocolType())
+ {
+ std::string location = url.GetLocation();
+ if( location.size() > 0u )
+ {
+ TextureId id = std::stoi( location );
+ for( auto&& elem : mExternalTextures )
+ {
+ if( elem.textureId == id )
+ {
+ return elem.textureSet;
+ }
+ }
+ }
+ }
+ else if( synchronousLoading )
+ {
+ PixelData data;
+ if( url.IsValid() )
+ {
+ Devel::PixelBuffer pixelBuffer = LoadImageFromFile( url.GetUrl(), desiredSize, fittingMode, samplingMode );
+ if( pixelBuffer )
+ {
+ data = Devel::PixelBuffer::Convert(pixelBuffer); // takes ownership of buffer
+ }
+ }
+ if( !data )
+ {
+ // use broken image
+ textureSet = TextureSet::New();
+ Devel::PixelBuffer pixelBuffer = LoadImageFromFile( BROKEN_IMAGE_URL );
+ if( pixelBuffer )
+ {
+ data = Devel::PixelBuffer::Convert(pixelBuffer); // takes ownership of buffer
+ }
+ Texture texture = Texture::New( Dali::TextureType::TEXTURE_2D, data.GetPixelFormat(),
+ data.GetWidth(), data.GetHeight() );
+ texture.Upload( data );
+ textureSet = TextureSet::New();
+ textureSet.SetTexture( 0u, texture );
+ }
+ else
+ {
+ if( atlasingStatus ) // attempt atlasing
+ {
+ textureSet = imageAtlasManager->Add( textureRect, data );
+ }
+ if( !textureSet ) // big image, no atlasing or atlasing failed
+ {
+ atlasingStatus = false;
+ Texture texture = Texture::New( Dali::TextureType::TEXTURE_2D, data.GetPixelFormat(),
+ data.GetWidth(), data.GetHeight() );
+ texture.Upload( data );
+ textureSet = TextureSet::New();
+ textureSet.SetTexture( 0u, texture );
+ }
+ }
+ }
+ else
+ {
+ loadingStatus = true;
+ if( atlasingStatus )
+ {
+ textureSet = imageAtlasManager->Add( textureRect, url.GetUrl(), desiredSize, fittingMode, true, atlasObserver );
+ }
+ if( !textureSet ) // big image, no atlasing or atlasing failed
+ {
+ atlasingStatus = false;
+ if( !maskInfo )
+ {
+ textureId = RequestLoad( url, desiredSize, fittingMode, samplingMode, TextureManager::NO_ATLAS, textureObserver );
+ }
+ else
+ {
+ textureId = RequestLoad( url,
+ maskInfo->mAlphaMaskId,
+ maskInfo->mContentScaleFactor,
+ desiredSize,
+ fittingMode, samplingMode,
+ TextureManager::NO_ATLAS,
+ maskInfo->mCropToMask,
+ textureObserver );
+ }
+
+ TextureManager::LoadState loadState = GetTextureState( textureId );
+ loadingStatus = ( loadState == TextureManager::LOADING );
+
+ if( loadState == TextureManager::UPLOADED )
+ {
+ // UploadComplete has already been called - keep the same texture set
+ textureSet = GetTextureSet( textureId );
+ }
+ }
+ }
+
+ if( ! atlasingStatus && textureSet )
+ {
+ Sampler sampler = Sampler::New();
+ sampler.SetWrapMode( wrapModeU, wrapModeV );
+ textureSet.SetSampler( 0u, sampler );
+ }
+
+ return textureSet;
+}
+
TextureManager::TextureId TextureManager::RequestLoad(
const VisualUrl& url,
const ImageDimensions desiredSize,
return RequestLoadInternal( maskUrl, INVALID_TEXTURE_ID, 1.0f, ImageDimensions(), FittingMode::SCALE_TO_FILL, SamplingMode::NO_FILTER, NO_ATLAS, false, KEEP_PIXEL_BUFFER, NULL );
}
-
TextureManager::TextureId TextureManager::RequestLoadInternal(
const VisualUrl& url,
TextureId maskTextureId,
}
}
-TextureManager::~TextureManager()
-{
-}
-
TextureManager::AsyncLoadingHelper::AsyncLoadingHelper(TextureManager& textureManager)
: AsyncLoadingHelper(Toolkit::AsyncImageLoader::New(), textureManager,
AsyncLoadingInfoContainerType())