ImageVisual Load policy
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / visuals / texture-manager-impl.cpp
index f074087..e795863 100644 (file)
@@ -21,7 +21,9 @@
 // EXTERNAL HEADERS
 #include <cstdlib>
 #include <string>
+#include <dali/public-api/math/vector4.h>
 #include <dali/devel-api/adaptor-framework/environment-variable.h>
+#include <dali/devel-api/adaptor-framework/image-loading.h>
 #include <dali/devel-api/common/hash.h>
 #include <dali/devel-api/images/texture-set-image.h>
 #include <dali/devel-api/adaptor-framework/pixel-buffer.h>
@@ -30,6 +32,7 @@
 // INTERNAL HEADERS
 #include <dali-toolkit/internal/image-loader/image-atlas-impl.h>
 #include <dali-toolkit/public-api/image-loader/sync-image-loader.h>
+#include <dali-toolkit/internal/visuals/image-atlas-manager.h>
 
 namespace
 {
@@ -84,6 +87,13 @@ const int           INVALID_CACHE_INDEX( -1 ); ///< Invalid Cache index
 
 } // Anonymous namespace
 
+TextureManager::MaskingData::MaskingData()
+: mAlphaMaskUrl(),
+  mAlphaMaskId( INVALID_TEXTURE_ID ),
+  mContentScaleFactor( 1.0f ),
+  mCropToMask( true )
+{
+}
 
 TextureManager::TextureManager()
 : mAsyncLocalLoaders( GetNumberOfLocalLoaderThreads(), [&]() { return AsyncLoadingHelper(*this); } ),
@@ -92,6 +102,124 @@ TextureManager::TextureManager()
 {
 }
 
+TextureSet TextureManager::LoadTexture(
+    VisualUrl& url, Dali::ImageDimensions desiredSize, Dali::FittingMode::Type fittingMode,
+    Dali::SamplingMode::Type samplingMode, const MaskingDataPointer& maskInfo,
+    bool synchronousLoading, TextureManager::TextureId& textureId, Vector4& textureRect,
+    bool& atlasingStatus, bool& loadingStatus, Dali::WrapMode::Type wrapModeU,
+    Dali::WrapMode::Type wrapModeV, TextureUploadObserver* textureObserver,
+    AtlasUploadObserver* atlasObserver, ImageAtlasManagerPtr imageAtlasManager)
+{
+  TextureSet textureSet;
+
+  loadingStatus = false;
+  textureRect = FULL_ATLAS_RECT;
+
+  if( VisualUrl::TEXTURE == url.GetProtocolType())
+  {
+    std::string location = url.GetLocation();
+    if( location.size() > 0u )
+    {
+      TextureId id = std::stoi( location );
+      for( auto&& elem : mExternalTextures )
+      {
+        if( elem.textureId == id )
+        {
+          return elem.textureSet;
+        }
+      }
+    }
+  }
+  else if( synchronousLoading )
+  {
+    PixelData data;
+    if( url.IsValid() )
+    {
+      Devel::PixelBuffer pixelBuffer = LoadImageFromFile( url.GetUrl(), desiredSize, fittingMode, samplingMode );
+      if( pixelBuffer )
+      {
+        data = Devel::PixelBuffer::Convert(pixelBuffer); // takes ownership of buffer
+      }
+    }
+    if( !data )
+    {
+      // use broken image
+      textureSet = TextureSet::New();
+      Devel::PixelBuffer pixelBuffer = LoadImageFromFile( BROKEN_IMAGE_URL );
+      if( pixelBuffer )
+      {
+        data = Devel::PixelBuffer::Convert(pixelBuffer); // takes ownership of buffer
+      }
+      Texture texture = Texture::New( Dali::TextureType::TEXTURE_2D, data.GetPixelFormat(),
+                                      data.GetWidth(), data.GetHeight() );
+      texture.Upload( data );
+      textureSet = TextureSet::New();
+      textureSet.SetTexture( 0u, texture );
+    }
+    else
+    {
+      if( atlasingStatus ) // attempt atlasing
+      {
+        textureSet = imageAtlasManager->Add( textureRect, data );
+      }
+      if( !textureSet ) // big image, no atlasing or atlasing failed
+      {
+        atlasingStatus = false;
+        Texture texture = Texture::New( Dali::TextureType::TEXTURE_2D, data.GetPixelFormat(),
+                                        data.GetWidth(), data.GetHeight() );
+        texture.Upload( data );
+        textureSet = TextureSet::New();
+        textureSet.SetTexture( 0u, texture );
+      }
+    }
+  }
+  else
+  {
+    loadingStatus = true;
+    if( atlasingStatus )
+    {
+      textureSet = imageAtlasManager->Add( textureRect, url.GetUrl(), desiredSize, fittingMode, true, atlasObserver );
+    }
+    if( !textureSet ) // big image, no atlasing or atlasing failed
+    {
+      atlasingStatus = false;
+      if( !maskInfo )
+      {
+        textureId = RequestLoad( url, desiredSize, fittingMode, samplingMode, TextureManager::NO_ATLAS, textureObserver );
+      }
+      else
+      {
+        textureId = RequestLoad( url,
+                                 maskInfo->mAlphaMaskId,
+                                 maskInfo->mContentScaleFactor,
+                                 desiredSize,
+                                 fittingMode, samplingMode,
+                                 TextureManager::NO_ATLAS,
+                                 maskInfo->mCropToMask,
+                                 textureObserver );
+      }
+
+      TextureManager::LoadState loadState = GetTextureState( textureId );
+      loadingStatus = ( loadState == TextureManager::LOADING );
+
+      if( loadState == TextureManager::UPLOADED )
+      {
+        // UploadComplete has already been called - keep the same texture set
+        textureSet = GetTextureSet( textureId );
+      }
+    }
+  }
+
+  if( ! atlasingStatus && textureSet )
+  {
+    Sampler sampler = Sampler::New();
+    sampler.SetWrapMode(  wrapModeU, wrapModeV  );
+    textureSet.SetSampler( 0u, sampler );
+  }
+
+  return textureSet;
+}
+
 TextureManager::TextureId TextureManager::RequestLoad(
   const VisualUrl&         url,
   const ImageDimensions    desiredSize,
@@ -123,7 +251,6 @@ TextureManager::TextureId TextureManager::RequestMaskLoad( const VisualUrl& mask
   return RequestLoadInternal( maskUrl, INVALID_TEXTURE_ID, 1.0f, ImageDimensions(), FittingMode::SCALE_TO_FILL, SamplingMode::NO_FILTER, NO_ATLAS, false, KEEP_PIXEL_BUFFER, NULL );
 }
 
-
 TextureManager::TextureId TextureManager::RequestLoadInternal(
   const VisualUrl&         url,
   TextureId                maskTextureId,
@@ -715,10 +842,6 @@ void TextureManager::ObserverDestroyed( TextureUploadObserver* observer )
   }
 }
 
-TextureManager::~TextureManager()
-{
-}
-
 TextureManager::AsyncLoadingHelper::AsyncLoadingHelper(TextureManager& textureManager)
 : AsyncLoadingHelper(Toolkit::AsyncImageLoader::New(), textureManager,
                      AsyncLoadingInfoContainerType())