TextureSet TextureManager::LoadTexture(
const VisualUrl& url, Dali::ImageDimensions desiredSize, Dali::FittingMode::Type fittingMode,
- Dali::SamplingMode::Type samplingMode, const MaskingDataPointer& maskInfo,
+ Dali::SamplingMode::Type samplingMode, MaskingDataPointer& maskInfo,
bool synchronousLoading, TextureManager::TextureId& textureId, Vector4& textureRect,
Dali::ImageDimensions& textureRectSize, bool& atlasingStatus, bool& loadingStatus,
Dali::WrapMode::Type wrapModeU, Dali::WrapMode::Type wrapModeV, TextureUploadObserver* textureObserver,
}
else
{
- TextureId alphaMaskId = RequestMaskLoad( maskInfo->mAlphaMaskUrl );
+ maskInfo->mAlphaMaskId = RequestMaskLoad( maskInfo->mAlphaMaskUrl );
textureId = RequestLoad( url,
- alphaMaskId,
+ maskInfo->mAlphaMaskId,
maskInfo->mContentScaleFactor,
desiredSize,
fittingMode, samplingMode,