[Tizen] Add AlphaMask to synchronousLoading
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / visuals / texture-manager-impl.cpp
index c879226..57384b3 100644 (file)
@@ -182,6 +182,15 @@ TextureSet TextureManager::LoadTexture(
     {
       Devel::PixelBuffer pixelBuffer = LoadImageFromFile( url.GetUrl(), desiredSize, fittingMode, samplingMode,
                                        orientationCorrection  );
+      if( maskInfo )
+      {
+        Devel::PixelBuffer maskPixelBuffer = LoadImageFromFile( maskInfo->mAlphaMaskUrl.GetUrl(), ImageDimensions(),
+                                             FittingMode::SCALE_TO_FILL, SamplingMode::NO_FILTER, true  );
+        if( maskPixelBuffer )
+        {
+          pixelBuffer.ApplyMask( maskPixelBuffer, maskInfo->mContentScaleFactor, maskInfo->mCropToMask );
+        }
+      }
       if( pixelBuffer )
       {
         PreMultiply( pixelBuffer, preMultiplyOnLoad );
@@ -243,8 +252,9 @@ TextureSet TextureManager::LoadTexture(
       }
       else
       {
+        TextureId alphaMaskId = RequestMaskLoad( maskInfo->mAlphaMaskUrl );
         textureId = RequestLoad( url,
-                                 maskInfo->mAlphaMaskId,
+                                 alphaMaskId,
                                  maskInfo->mContentScaleFactor,
                                  desiredSize,
                                  fittingMode, samplingMode,
@@ -367,6 +377,10 @@ TextureManager::TextureId TextureManager::RequestLoadInternal(
       ++( mTextureInfoContainer[ cacheIndex ].referenceCount );
     }
     textureId = mTextureInfoContainer[ cacheIndex ].textureId;
+
+    // Update preMultiplyOnLoad value. It should be changed according to preMultiplied value of the cached info.
+    preMultiplyOnLoad = mTextureInfoContainer[ cacheIndex ].preMultiplied ? TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD : TextureManager::MultiplyOnLoad::LOAD_WITHOUT_MULTIPLY;
+
     DALI_LOG_INFO( gTextureManagerLogFilter, Debug::General, "TextureManager::RequestLoad( url=%s observer=%p ) Using cached texture id@%d, textureId=%d\n",
                    url.GetUrl().c_str(), observer, cacheIndex, textureId );
   }
@@ -772,10 +786,6 @@ void TextureManager::AsyncLoadComplete( AsyncLoadingInfoContainerType& loadingCo
 
         if( textureInfo.loadState != CANCELLED )
         {
-          if( textureInfo.maskApplied )
-          {
-            textureInfo.loadState = MASK_APPLIED;
-          }
           // textureInfo can be invalidated after this call (as the mTextureInfoContainer may be modified)
           PostLoad( textureInfo, pixelBuffer );
         }
@@ -805,8 +815,9 @@ void TextureManager::PostLoad( TextureInfo& textureInfo, Devel::PixelBuffer& pix
       // wait for the mask to finish loading.
       if( textureInfo.maskTextureId != INVALID_TEXTURE_ID )
       {
-        if( textureInfo.loadState == MASK_APPLIED )
+        if( textureInfo.loadState == MASK_APPLYING )
         {
+          textureInfo.loadState = MASK_APPLIED;
           UploadTexture( pixelBuffer, textureInfo );
           NotifyObservers( textureInfo, true );
         }
@@ -891,7 +902,6 @@ void TextureManager::ApplyMask( TextureInfo& textureInfo, TextureId maskTextureI
                    textureInfo.url.GetUrl().c_str(), textureInfo.loadSynchronously?"T":"F" );
 
     textureInfo.loadState = MASK_APPLYING;
-    textureInfo.maskApplied = true;
     auto& loadersContainer = textureInfo.url.IsLocalResource() ? mAsyncLocalLoaders : mAsyncRemoteLoaders;
     auto loadingHelperIt = loadersContainer.GetNext();
     auto premultiplyOnLoad = textureInfo.preMultiplyOnLoad ? DevelAsyncImageLoader::PreMultiplyOnLoad::ON : DevelAsyncImageLoader::PreMultiplyOnLoad::OFF;