{
// First check if the requested Texture is cached.
const TextureHash textureHash = GenerateHash( url.GetUrl(), desiredSize, fittingMode, samplingMode, useAtlas,
- maskTextureId, preMultiplyOnLoad );
+ maskTextureId );
TextureManager::TextureId textureId = INVALID_TEXTURE_ID;
const FittingMode::Type fittingMode,
const Dali::SamplingMode::Type samplingMode,
const UseAtlas useAtlas,
- TextureId maskTextureId,
- TextureManager::MultiplyOnLoad preMultiplyOnLoad)
+ TextureId maskTextureId )
{
std::string hashTarget( url );
const size_t urlLength = hashTarget.length();
}
}
- auto premultipliedIndex = hashTarget.length();
- hashTarget.resize( premultipliedIndex + 1 );
- switch( preMultiplyOnLoad )
- {
- case TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD:
- {
- hashTarget[ premultipliedIndex ] = 't';
- break;
- }
- case TextureManager::MultiplyOnLoad::LOAD_WITHOUT_MULTIPLY:
- {
- hashTarget[ premultipliedIndex ] = 'f';
- break;
- }
- }
-
return Dali::CalculateHash( hashTarget );
}
{
// We have a match, now we check all the original parameters in case of a hash collision.
TextureInfo& textureInfo( mTextureInfoContainer[i] );
- auto multiplyOnLoad = textureInfo.preMultiplyOnLoad ? TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD :
- TextureManager::MultiplyOnLoad::LOAD_WITHOUT_MULTIPLY;
if( ( url == textureInfo.url.GetUrl() ) &&
( useAtlas == textureInfo.useAtlas ) &&
( maskTextureId == textureInfo.maskTextureId ) &&
( size == textureInfo.desiredSize ) &&
- ( preMultiplyOnLoad == multiplyOnLoad ) &&
( ( size.GetWidth() == 0 && size.GetHeight() == 0 ) ||
( fittingMode == textureInfo.fittingMode &&
samplingMode == textureInfo.samplingMode ) ) )
{
- // The found Texture is a match.
- cacheIndex = i;
- break;
+ // 1. If preMultiplyOnLoad is MULTIPLY_ON_LOAD, then textureInfo.preMultiplyOnLoad should be true. The premultiplication result can be different.
+ // 2. If preMultiplyOnLoad is LOAD_WITHOUT_MULTIPLY, then textureInfo.preMultiplied should be false.
+ if( ( preMultiplyOnLoad == TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD && textureInfo.preMultiplyOnLoad )
+ || ( preMultiplyOnLoad == TextureManager::MultiplyOnLoad::LOAD_WITHOUT_MULTIPLY && !textureInfo.preMultiplied ) )
+ {
+ // The found Texture is a match.
+ cacheIndex = i;
+ break;
+ }
}
}
}