Move MultiplyColorByAlpha() from main thread to resource thread
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / visuals / texture-manager-impl.cpp
index 7847924..2be3aaa 100644 (file)
@@ -344,7 +344,7 @@ TextureManager::TextureId TextureManager::RequestLoadInternal(
 {
   // First check if the requested Texture is cached.
   const TextureHash textureHash = GenerateHash( url.GetUrl(), desiredSize, fittingMode, samplingMode, useAtlas,
-                                                maskTextureId, preMultiplyOnLoad );
+                                                maskTextureId );
 
   TextureManager::TextureId textureId = INVALID_TEXTURE_ID;
 
@@ -663,6 +663,7 @@ void TextureManager::LoadOrQueueTexture( TextureInfo& textureInfo, TextureUpload
                                   textureInfo.useAtlas, textureInfo.atlasRect,
                                   textureInfo.preMultiplied );
       }
+      break;
     }
     case CANCELLED:
     case LOAD_FINISHED:
@@ -689,10 +690,12 @@ void TextureManager::LoadTexture( TextureInfo& textureInfo, TextureUploadObserve
   {
     auto& loadersContainer = textureInfo.url.IsLocalResource() ? mAsyncLocalLoaders : mAsyncRemoteLoaders;
     auto loadingHelperIt = loadersContainer.GetNext();
+    auto premultiplyOnLoad = textureInfo.preMultiplyOnLoad? DevelAsyncImageLoader::PreMultiplyOnLoad::ON : DevelAsyncImageLoader::PreMultiplyOnLoad::OFF;
     DALI_ASSERT_ALWAYS(loadingHelperIt != loadersContainer.End());
     loadingHelperIt->Load(textureInfo.textureId, textureInfo.url,
                           textureInfo.desiredSize, textureInfo.fittingMode,
-                          textureInfo.samplingMode, textureInfo.orientationCorrection );
+                          textureInfo.samplingMode, textureInfo.orientationCorrection,
+                          premultiplyOnLoad );
   }
   ObserveTexture( textureInfo, observer );
 }
@@ -872,13 +875,8 @@ void TextureManager::UploadTexture( Devel::PixelBuffer& pixelBuffer, TextureInfo
   {
     DALI_LOG_INFO( gTextureManagerLogFilter, Debug::General, "  TextureManager::UploadTexture() New Texture for textureId:%d\n", textureInfo.textureId );
 
-    // If the texture doesn't have an alpha channel, can't pre-multiply it.
-    // Ensure that we don't change the load parameter (it's used for hashing), and instead set
-    // the status for use in the observer.
-    auto preMultiply = textureInfo.preMultiplyOnLoad ? TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD :
-      TextureManager::MultiplyOnLoad::LOAD_WITHOUT_MULTIPLY;
-    PreMultiply( pixelBuffer, preMultiply );
-    textureInfo.preMultiplied = (preMultiply == TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD );
+    // Check if this pixelBuffer is premultiplied
+    textureInfo.preMultiplied = pixelBuffer.IsAlphaPreMultiplied();
 
     Texture texture = Texture::New( Dali::TextureType::TEXTURE_2D, pixelBuffer.GetPixelFormat(),
                                     pixelBuffer.GetWidth(), pixelBuffer.GetHeight() );
@@ -977,8 +975,7 @@ TextureManager::TextureHash TextureManager::GenerateHash(
   const FittingMode::Type        fittingMode,
   const Dali::SamplingMode::Type samplingMode,
   const UseAtlas                 useAtlas,
-  TextureId                      maskTextureId,
-  TextureManager::MultiplyOnLoad preMultiplyOnLoad)
+  TextureId                      maskTextureId )
 {
   std::string hashTarget( url );
   const size_t urlLength = hashTarget.length();
@@ -1038,22 +1035,6 @@ TextureManager::TextureHash TextureManager::GenerateHash(
     }
   }
 
-  auto premultipliedIndex = hashTarget.length();
-  hashTarget.resize( premultipliedIndex + 1 );
-  switch( preMultiplyOnLoad )
-  {
-    case TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD:
-    {
-      hashTarget[ premultipliedIndex ] = 't';
-      break;
-    }
-    case TextureManager::MultiplyOnLoad::LOAD_WITHOUT_MULTIPLY:
-    {
-      hashTarget[ premultipliedIndex ] = 'f';
-      break;
-    }
-  }
-
   return Dali::CalculateHash( hashTarget );
 }
 
@@ -1078,21 +1059,24 @@ int TextureManager::FindCachedTexture(
     {
       // We have a match, now we check all the original parameters in case of a hash collision.
       TextureInfo& textureInfo( mTextureInfoContainer[i] );
-      auto multiplyOnLoad = textureInfo.preMultiplyOnLoad ? TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD :
-        TextureManager::MultiplyOnLoad::LOAD_WITHOUT_MULTIPLY;
 
       if( ( url == textureInfo.url.GetUrl() ) &&
           ( useAtlas == textureInfo.useAtlas ) &&
           ( maskTextureId == textureInfo.maskTextureId ) &&
           ( size == textureInfo.desiredSize ) &&
-          ( preMultiplyOnLoad ==  multiplyOnLoad ) &&
           ( ( size.GetWidth() == 0 && size.GetHeight() == 0 ) ||
             ( fittingMode == textureInfo.fittingMode &&
               samplingMode == textureInfo.samplingMode ) ) )
       {
-        // The found Texture is a match.
-        cacheIndex = i;
-        break;
+        // 1. If preMultiplyOnLoad is MULTIPLY_ON_LOAD, then textureInfo.preMultiplyOnLoad should be true. The premultiplication result can be different.
+        // 2. If preMultiplyOnLoad is LOAD_WITHOUT_MULTIPLY, then textureInfo.preMultiplied should be false.
+        if( ( preMultiplyOnLoad == TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD && textureInfo.preMultiplyOnLoad )
+            || ( preMultiplyOnLoad == TextureManager::MultiplyOnLoad::LOAD_WITHOUT_MULTIPLY && !textureInfo.preMultiplied ) )
+        {
+          // The found Texture is a match.
+          cacheIndex = i;
+          break;
+        }
       }
     }
   }
@@ -1133,10 +1117,11 @@ void TextureManager::AsyncLoadingHelper::Load(TextureId          textureId,
                                               ImageDimensions    desiredSize,
                                               FittingMode::Type  fittingMode,
                                               SamplingMode::Type samplingMode,
-                                              bool               orientationCorrection)
+                                              bool               orientationCorrection,
+                                              DevelAsyncImageLoader::PreMultiplyOnLoad  preMultiplyOnLoad)
 {
   mLoadingInfoContainer.push_back(AsyncLoadingInfo(textureId));
-  auto id = mLoader.Load(url.GetUrl(), desiredSize, fittingMode, samplingMode, orientationCorrection);
+  auto id = DevelAsyncImageLoader::Load(mLoader, url.GetUrl(), desiredSize, fittingMode, samplingMode, orientationCorrection, preMultiplyOnLoad);
   mLoadingInfoContainer.back().loadId = id;
 }