{
unsigned char* textBuffer;
unsigned char* styleBuffer;
+ unsigned char* overlayStyleBuffer;
unsigned char* maskBuffer;
int width;
int height;
TilingInfo(int width, int height, Pixel::Format textPixelFormat)
: textBuffer(NULL),
styleBuffer(NULL),
+ overlayStyleBuffer(NULL),
maskBuffer(NULL),
width(width),
height(height),
{
free(styleBuffer);
}
+ if(overlayStyleBuffer)
+ {
+ free(overlayStyleBuffer);
+ }
if(maskBuffer)
{
free(maskBuffer);