return;
}
- Dali::LayoutDirection::Type layoutDirection = static_cast<Dali::LayoutDirection::Type>( control.GetProperty( Dali::Actor::Property::LAYOUT_DIRECTION ).Get<int>() );
-
- const Text::Controller::UpdateTextType updateTextType = mController->Relayout( relayoutSize, layoutDirection );
+ const Text::Controller::UpdateTextType updateTextType = mController->Relayout( relayoutSize );
if( Text::Controller::NONE_UPDATED != ( Text::Controller::MODEL_UPDATED & updateTextType )
|| mRendererUpdateNeeded )