+ void DoSetOnScene( Actor& actor ) override;
+
+ /**
+ * @copydoc Visual::Base::DoSetOffScene
+ */
+ void DoSetOffScene( Actor& actor ) override;
+
+ /**
+ * @copydoc Visual::Base::OnSetTransform
+ */
+ void OnSetTransform() override;
+
+ /**
+ * @copydoc Visual::Base::IsResourceReady
+ */
+ bool IsResourceReady() const override;