Remove ResourceReady before rasterization in SvgVisual
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / visuals / svg / svg-visual.h
index c005691..2b1dbe1 100644 (file)
@@ -191,7 +191,7 @@ private:
   uint32_t                  mDefaultWidth;
   uint32_t                  mDefaultHeight;
   WeakHandle<Actor>         mPlacementActor;
-  Vector2                   mVisualSize;
+  Vector2                   mRasterizedSize;
   bool                      mLoadFailed;
   bool                      mAttemptAtlasing; ///< If true will attempt atlasing, otherwise create unique texture
 };