/*
- * Copyright (c) 2023 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2024 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*/
// CLASS HEADER
-#include "svg-visual.h"
+#include <dali-toolkit/internal/visuals/svg/svg-visual.h>
// INTERNAL INCLUDES
#include <dali-toolkit/internal/visuals/image-atlas-manager.h>
mDefaultWidth(0),
mDefaultHeight(0),
mPlacementActor(),
- mRasterizedSize(Vector2::ZERO),
+ mRasterizedSize(-Vector2::ONE), ///< Let we don't use zero since visual size could be zero after trasnform
mDesiredSize(size),
mLoadFailed(false),
mAttemptAtlasing(false)
{
Dali::AsyncTaskManager::Get().RemoveTask(mRasterizingTask);
}
+
+ if(mImageUrl.IsBufferResource())
+ {
+ TextureManager& textureManager = mFactoryCache.GetTextureManager();
+ textureManager.RemoveEncodedImageBuffer(mImageUrl.GetUrl());
+ }
}
}
Vector2 dpi = Stage::GetCurrent().GetDpi();
float meanDpi = (dpi.height + dpi.width) * 0.5f;
- mLoadingTask = new SvgLoadingTask(mVectorRenderer, mImageUrl, meanDpi, MakeCallback(this, &SvgVisual::ApplyRasterizedImage));
+ EncodedImageBuffer encodedImageBuffer;
+
+ if(mImageUrl.IsBufferResource())
+ {
+ // Increase reference count of External Resources :
+ // EncodedImageBuffer.
+ // Reference count will be decreased at destructor of the visual.
+ TextureManager& textureManager = mFactoryCache.GetTextureManager();
+ textureManager.UseExternalResource(mImageUrl.GetUrl());
+
+ encodedImageBuffer = textureManager.GetEncodedImageBuffer(mImageUrl.GetUrl());
+ }
+
+ mLoadingTask = new SvgLoadingTask(mVectorRenderer, mImageUrl, encodedImageBuffer, meanDpi, MakeCallback(this, &SvgVisual::ApplyRasterizedImage));
- if(IsSynchronousLoadingRequired() && mImageUrl.IsLocalResource())
+ if(IsSynchronousLoadingRequired() && (mImageUrl.IsLocalResource() || mImageUrl.IsBufferResource()))
{
mLoadingTask->Process();
if(!mLoadingTask->HasSucceeded())
mRasterizingTask = new SvgRasterizingTask(mVectorRenderer, width, height, MakeCallback(this, &SvgVisual::ApplyRasterizedImage));
+#ifdef TRACE_ENABLED
+ reinterpret_cast<SvgRasterizingTask*>(mRasterizingTask.Get())->SetUrl(mImageUrl);
+#endif
+
if(IsSynchronousLoadingRequired() && mImageUrl.IsLocalResource())
{
mRasterizingTask->Process();
{
SvgVisualPtr self = this; // Keep reference until this API finished
- // We don't need to keep tasks anymore. reset now.
- if(task == mLoadingTask)
- {
- mLoadingTask.Reset();
- }
- if(task == mRasterizingTask)
- {
- mRasterizingTask.Reset();
- }
-
if(task->HasSucceeded())
{
PixelData rasterizedPixelData = task->GetPixelData();
task->GetRenderer().GetDefaultSize(mDefaultWidth, mDefaultHeight);
}
+ // We don't need to keep tasks anymore. reset now.
+ if(task == mLoadingTask)
+ {
+ mLoadingTask.Reset();
+ }
+ if(task == mRasterizingTask)
+ {
+ mRasterizingTask.Reset();
+ }
+
// Rasterization success
if(rasterizedPixelData && IsOnScene())
{
{
mLoadFailed = true;
+ // Remove rasterizing task if we requested before.
+ if(mRasterizingTask)
+ {
+ Dali::AsyncTaskManager::Get().RemoveTask(mRasterizingTask);
+ mRasterizingTask.Reset();
+ }
+
+ // We don't need to keep tasks anymore. reset now.
+ if(task == mLoadingTask)
+ {
+ mLoadingTask.Reset();
+ }
+
Actor actor = mPlacementActor.GetHandle();
if(actor)
{