}
else
{
- mFactoryCache.GetSVGRasterizationThread()->AddTask(newTask);
+ mFactoryCache.GetSVGRasterizationManager()->AddTask(newTask);
}
}
void SvgVisual::DoSetOffScene(Actor& actor)
{
- mFactoryCache.GetSVGRasterizationThread()->RemoveTask(this);
+ mFactoryCache.GetSVGRasterizationManager()->RemoveTask(this);
actor.RemoveRenderer(mImpl->mRenderer);
mPlacementActor.Reset();
}
else
{
- mFactoryCache.GetSVGRasterizationThread()->AddTask(newTask);
+ mFactoryCache.GetSVGRasterizationManager()->AddTask(newTask);
}
}
}