#include <dali/devel-api/adaptor-framework/file-loader.h>
// EXTERNAL INCLUDES
-#include <dali/public-api/common/stage.h>
+#include <dali/devel-api/common/stage.h>
#include <dali/integration-api/debug.h>
namespace Dali
// property name
const char * const UNITS("px");
-const char * const IMAGE_ATLASING( "atlasing" );
-
-const char * const SYNCHRONOUS_LOADING( "synchronousLoading" );
-
const Dali::Vector4 FULL_TEXTURE_RECT(0.f, 0.f, 1.f, 1.f);
}
}
SvgVisual::SvgVisual( VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const VisualUrl& imageUrl )
-: Visual::Base( factoryCache, Visual::FittingMode::FILL ),
+: Visual::Base( factoryCache, Visual::FittingMode::FILL, Toolkit::Visual::SVG ),
mImageVisualShaderFactory( shaderFactory ),
mAtlasRect( FULL_TEXTURE_RECT ),
mImageUrl( imageUrl ),