Add post processor
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / visuals / svg / svg-rasterize-thread.cpp
index 53cb7e3..273f08b 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
 // CLASS HEADER
 #include "svg-rasterize-thread.h"
 
+// EXTERNAL INCLUDES
+#include <dali/devel-api/adaptor-framework/file-loader.h>
+#include <dali/devel-api/adaptor-framework/thread-settings.h>
+#include <dali/integration-api/adaptor-framework/adaptor.h>
+#include <dali/integration-api/debug.h>
+
 // INTERNAL INCLUDES
-#include <dali-toolkit/third-party/nanosvg/nanosvgrast.h>
 #include <dali-toolkit/internal/visuals/svg/svg-visual.h>
 
 namespace Dali
 {
-
 namespace Toolkit
 {
-
 namespace Internal
 {
+RasterizingTask::RasterizingTask(SvgVisual* svgRenderer, VectorImageRenderer vectorRenderer, const VisualUrl& url, float dpi, unsigned int width, unsigned int height)
+: mSvgVisual(svgRenderer),
+  mVectorRenderer(vectorRenderer),
+  mUrl(url),
+  mDpi(dpi),
+  mWidth(width),
+  mHeight(height),
+  mLoadSuccess(false)
+{
+}
 
-RasterizingTask::RasterizingTask( SvgVisual* svgRenderer, NSVGimage* parsedSvg, unsigned int width, unsigned int height )
-: mSvgVisual( svgRenderer ),
-  mParsedSvg( parsedSvg ),
-  mWidth( width ),
-  mHeight( height )
+RasterizingTask::~RasterizingTask()
 {
 }
 
-void RasterizingTask::Rasterize( NSVGrasterizer* rasterizer )
+void RasterizingTask::Load()
+{
+  if(!mUrl.IsLocalResource())
+  {
+    Dali::Vector<uint8_t> remoteBuffer;
+    if(!Dali::FileLoader::DownloadFileSynchronously(mUrl.GetUrl(), remoteBuffer))
+    {
+      DALI_LOG_ERROR("RasterizingTask::Load: Failed to download file! [%s]\n", mUrl.GetUrl().c_str());
+      return;
+    }
+
+    remoteBuffer.PushBack('\0');
+
+    if(!mVectorRenderer.Load(remoteBuffer, mDpi))
+    {
+      DALI_LOG_ERROR("RasterizingTask::Load:Failed to load data! [%s]\n", mUrl.GetUrl().c_str());
+      return;
+    }
+
+    mLoadSuccess = true;
+  }
+  else
+  {
+    mLoadSuccess = true;
+  }
+}
+
+void RasterizingTask::Rasterize()
 {
-  if( mWidth > 0u && mHeight > 0u )
+  if(mWidth <= 0u || mHeight <= 0u)
   {
-    float scaleX =  static_cast<float>( mWidth ) /  mParsedSvg->width;
-    float scaleY =  static_cast<float>( mHeight ) /  mParsedSvg->height;
-    float scale = scaleX < scaleY ? scaleX : scaleY;
-    unsigned int bufferStride = mWidth*Pixel::GetBytesPerPixel( Pixel::RGBA8888 );
-    unsigned int bufferSize = bufferStride * mHeight;
-
-    unsigned char* buffer = new unsigned char [bufferSize];
-    nsvgRasterize(rasterizer, mParsedSvg, 0.f,0.f,scale,
-        buffer, mWidth, mHeight,
-        bufferStride );
-
-    mPixelData = Dali::PixelData::New( buffer, bufferSize, mWidth, mHeight, Pixel::RGBA8888, Dali::PixelData::DELETE_ARRAY );
+    DALI_LOG_ERROR("RasterizingTask::Rasterize: Size is zero!\n");
+    return;
   }
+
+  Devel::PixelBuffer pixelBuffer = Devel::PixelBuffer::New(mWidth, mHeight, Dali::Pixel::RGBA8888);
+
+  uint32_t defaultWidth, defaultHeight;
+  mVectorRenderer.GetDefaultSize(defaultWidth, defaultHeight);
+
+  float scaleX = static_cast<float>(mWidth) / static_cast<float>(defaultWidth);
+  float scaleY = static_cast<float>(mHeight) / static_cast<float>(defaultHeight);
+  float scale  = scaleX < scaleY ? scaleX : scaleY;
+
+  if(!mVectorRenderer.Rasterize(pixelBuffer, scale))
+  {
+    DALI_LOG_ERROR("RasterizingTask::Rasterize: Rasterize is failed! [%s]\n", mUrl.GetUrl().c_str());
+    return;
+  }
+
+  mPixelData = Devel::PixelBuffer::Convert(pixelBuffer);
+}
+
+VectorImageRenderer RasterizingTask::GetVectorRenderer() const
+{
+  return mVectorRenderer;
+}
+
+bool RasterizingTask::IsLoaded() const
+{
+  return mLoadSuccess;
 }
 
 SvgVisual* RasterizingTask::GetSvgVisual() const
@@ -68,26 +121,28 @@ PixelData RasterizingTask::GetPixelData() const
   return mPixelData;
 }
 
-SvgRasterizeThread::SvgRasterizeThread( EventThreadCallback* trigger )
-: mTrigger( trigger ),
-  mIsThreadWaiting( false )
+SvgRasterizeThread::SvgRasterizeThread()
+: mTrigger(new EventThreadCallback(MakeCallback(this, &SvgRasterizeThread::ApplyRasterizedSVGToSampler))),
+  mLogFactory(Dali::Adaptor::Get().GetLogFactory()),
+  mIsThreadWaiting(false),
+  mProcessorRegistered(false)
 {
-  mRasterizer = nsvgCreateRasterizer();
 }
 
 SvgRasterizeThread::~SvgRasterizeThread()
 {
-
-  nsvgDeleteRasterizer( mRasterizer );
-  delete mTrigger;
+  if(mProcessorRegistered)
+  {
+    Adaptor::Get().UnregisterProcessor(*this);
+  }
 }
 
-void SvgRasterizeThread::TerminateThread( SvgRasterizeThread*& thread )
+void SvgRasterizeThread::TerminateThread(SvgRasterizeThread*& thread)
 {
-  if( thread )
+  if(thread)
   {
     // add an empty task would stop the thread from conditional wait.
-    thread->AddTask( RasterizingTaskPtr() );
+    thread->AddTask(RasterizingTaskPtr());
     // stop the thread
     thread->Join();
     // delete the thread
@@ -96,31 +151,37 @@ void SvgRasterizeThread::TerminateThread( SvgRasterizeThread*& thread )
   }
 }
 
-void SvgRasterizeThread::AddTask( RasterizingTaskPtr task )
+void SvgRasterizeThread::AddTask(RasterizingTaskPtr task)
 {
   bool wasEmpty = false;
 
   {
     // Lock while adding task to the queue
-    ConditionalWait::ScopedLock lock( mConditionalWait );
+    ConditionalWait::ScopedLock lock(mConditionalWait);
     wasEmpty = mRasterizeTasks.empty();
-    if( !wasEmpty && task != NULL)
+    if(!wasEmpty && task != NULL)
     {
       // Remove the tasks with the same renderer.
       // Older task which waiting to rasterize and apply the svg to the same renderer is expired.
-      for( std::vector< RasterizingTaskPtr >::iterator it = mRasterizeTasks.begin(), endIt = mRasterizeTasks.end(); it != endIt; ++it )
+      for(std::vector<RasterizingTaskPtr>::iterator it = mRasterizeTasks.begin(), endIt = mRasterizeTasks.end(); it != endIt; ++it)
       {
-        if( (*it) && (*it)->GetSvgVisual() == task->GetSvgVisual() )
+        if((*it) && (*it)->GetSvgVisual() == task->GetSvgVisual())
         {
-          mRasterizeTasks.erase( it );
+          mRasterizeTasks.erase(it);
           break;
         }
       }
     }
-    mRasterizeTasks.push_back( task );
+    mRasterizeTasks.push_back(task);
+
+    if(!mProcessorRegistered)
+    {
+      Adaptor::Get().RegisterProcessor(*this);
+      mProcessorRegistered = true;
+    }
   }
 
-  if( wasEmpty)
+  if(wasEmpty)
   {
     // wake up the image loading thread
     mConditionalWait.Notify();
@@ -130,90 +191,65 @@ void SvgRasterizeThread::AddTask( RasterizingTaskPtr task )
 RasterizingTaskPtr SvgRasterizeThread::NextCompletedTask()
 {
   // Lock while popping task out from the queue
-  Mutex::ScopedLock lock( mMutex );
+  Mutex::ScopedLock lock(mMutex);
 
-  if( mCompletedTasks.empty() )
+  if(mCompletedTasks.empty())
   {
     return RasterizingTaskPtr();
   }
 
-  std::vector< RasterizingTaskPtr >::iterator next = mCompletedTasks.begin();
-  RasterizingTaskPtr nextTask = *next;
-  mCompletedTasks.erase( next );
+  std::vector<RasterizingTaskPtr>::iterator next     = mCompletedTasks.begin();
+  RasterizingTaskPtr                        nextTask = *next;
+  mCompletedTasks.erase(next);
 
   return nextTask;
 }
 
-void SvgRasterizeThread::RemoveTask( SvgVisual* visual )
+void SvgRasterizeThread::RemoveTask(SvgVisual* visual)
 {
   // Lock while remove task from the queue
-  ConditionalWait::ScopedLock lock( mConditionalWait );
-  if( !mRasterizeTasks.empty() )
+  ConditionalWait::ScopedLock lock(mConditionalWait);
+  if(!mRasterizeTasks.empty())
   {
-    for( std::vector< RasterizingTaskPtr >::iterator it = mRasterizeTasks.begin(), endIt = mRasterizeTasks.end(); it != endIt; ++it )
+    for(std::vector<RasterizingTaskPtr>::iterator it = mRasterizeTasks.begin(), endIt = mRasterizeTasks.end(); it != endIt; ++it)
     {
-      if( (*it) &&  (*it)->GetSvgVisual() == visual )
+      if((*it) && (*it)->GetSvgVisual() == visual)
       {
-        mRasterizeTasks.erase( it );
+        mRasterizeTasks.erase(it);
         break;
       }
     }
   }
-}
 
-void SvgRasterizeThread::DeleteImage( NSVGimage* parsedSvg )
-{
-  // Lock while adding image to the delete queue
-  ConditionalWait::ScopedLock lock( mConditionalWait );
-
-  if( mIsThreadWaiting ) // no rasterization is ongoing, save to delete
-  {
-    nsvgDelete( parsedSvg );
-  }
-  else // wait to delete until current rasterization completed.
-  {
-    mDeleteSvg.PushBack( parsedSvg );
-  }
+  UnregisterProcessor();
 }
 
 RasterizingTaskPtr SvgRasterizeThread::NextTaskToProcess()
 {
   // Lock while popping task out from the queue
-  ConditionalWait::ScopedLock lock( mConditionalWait );
-
-  // Delete the image here to make sure that it is not used in the nsvgRasterize()
-  if( !mDeleteSvg.Empty() )
-  {
-    for( Vector< NSVGimage* >::Iterator it = mDeleteSvg.Begin(), endIt = mDeleteSvg.End();
-        it != endIt;
-        ++it )
-    {
-      nsvgDelete( *it );
-    }
-    mDeleteSvg.Clear();
-  }
+  ConditionalWait::ScopedLock lock(mConditionalWait);
 
   // conditional wait
-  while( mRasterizeTasks.empty() )
+  while(mRasterizeTasks.empty())
   {
     mIsThreadWaiting = true;
-    mConditionalWait.Wait( lock );
+    mConditionalWait.Wait(lock);
   }
   mIsThreadWaiting = false;
 
   // pop out the next task from the queue
-  std::vector< RasterizingTaskPtr >::iterator next = mRasterizeTasks.begin();
-  RasterizingTaskPtr nextTask = *next;
-  mRasterizeTasks.erase( next );
+  std::vector<RasterizingTaskPtr>::iterator next     = mRasterizeTasks.begin();
+  RasterizingTaskPtr                        nextTask = *next;
+  mRasterizeTasks.erase(next);
 
   return nextTask;
 }
 
-void SvgRasterizeThread::AddCompletedTask( RasterizingTaskPtr task )
+void SvgRasterizeThread::AddCompletedTask(RasterizingTaskPtr task)
 {
   // Lock while adding task to the queue
-  Mutex::ScopedLock lock( mMutex );
-  mCompletedTasks.push_back( task );
+  Mutex::ScopedLock lock(mMutex);
+  mCompletedTasks.push_back(task);
 
   // wake up the main thread
   mTrigger->Trigger();
@@ -221,10 +257,41 @@ void SvgRasterizeThread::AddCompletedTask( RasterizingTaskPtr task )
 
 void SvgRasterizeThread::Run()
 {
-  while( RasterizingTaskPtr task = NextTaskToProcess() )
+  SetThreadName("SVGThread");
+  mLogFactory.InstallLogFunction();
+
+  while(RasterizingTaskPtr task = NextTaskToProcess())
   {
-    task->Rasterize( mRasterizer );
-    AddCompletedTask( task );
+    task->Load();
+    task->Rasterize();
+    AddCompletedTask(task);
+  }
+}
+
+void SvgRasterizeThread::ApplyRasterizedSVGToSampler()
+{
+  while(RasterizingTaskPtr task = NextCompletedTask())
+  {
+    task->GetSvgVisual()->ApplyRasterizedImage(task->GetVectorRenderer(), task->GetPixelData(), task->IsLoaded());
+  }
+
+  UnregisterProcessor();
+}
+
+void SvgRasterizeThread::Process(bool postProcessor)
+{
+  ApplyRasterizedSVGToSampler();
+}
+
+void SvgRasterizeThread::UnregisterProcessor()
+{
+  if(mProcessorRegistered)
+  {
+    if(mRasterizeTasks.empty() && mCompletedTasks.empty())
+    {
+      Adaptor::Get().UnregisterProcessor(*this);
+      mProcessorRegistered = false;
+    }
   }
 }