Fix typo error in some descriptions
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / visuals / primitive / primitive-visual.h
index 006440a..6b38bd7 100644 (file)
@@ -79,11 +79,11 @@ typedef IntrusivePtr< PrimitiveVisual > PrimitiveVisualPtr;
  * | %Property Name    | Type        | Shapes Affected                          |
  * |-------------------|-------------|------------------------------------------|
  * | shapeColor        | VECTOR4     | all                                      |
- * | slices            | INTEGER     | sphere, cone, conical frustrum, cylinder |
+ * | slices            | INTEGER     | sphere, cone, conical frustum, cylinder  |
  * | stacks            | INTEGER     | sphere                                   |
- * | scaleTopRadius    | FLOAT       | conical frustrum                         |
- * | scaleBottomRadius | FLOAT       | cone, conical frustrum                   |
- * | scaleHeight       | FLOAT       | cone, conical frustrum, cylinder         |
+ * | scaleTopRadius    | FLOAT       | conical frustum                          |
+ * | scaleBottomRadius | FLOAT       | cone, conical frustum                    |
+ * | scaleHeight       | FLOAT       | cone, conical frustum, cylinder          |
  * | scaleRadius       | FLOAT       | cylinder                                 |
  * | scaleDimensions   | VECTOR3     | cube, octahedron, bevelled cube          |
  * | bevelPercentage   | FLOAT       | bevelled cube                            |
@@ -105,9 +105,10 @@ public:
    * @brief Create a new primitive visual.
    *
    * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object
+   * @param[in] properties A Property::Map containing settings for this visual
    * @return A smart-pointer to the newly allocated visual.
    */
-  static PrimitiveVisualPtr New( VisualFactoryCache& factoryCache );
+  static PrimitiveVisualPtr New( VisualFactoryCache& factoryCache, const Property::Map& properties );
 
 public:  // from Visual
 
@@ -121,6 +122,11 @@ public:  // from Visual
    */
   virtual void DoCreatePropertyMap( Property::Map& map ) const;
 
+  /**
+   * @copydoc Visual::Base::CreateInstancePropertyMap
+   */
+  virtual void DoCreateInstancePropertyMap( Property::Map& map ) const;
+
 protected:
 
   /**
@@ -319,7 +325,6 @@ private:
   Shader mShader;
   Geometry mGeometry;
 
-  Vector4 mColor;                //Color of shape.
   Vector3 mObjectDimensions;     //Dimensions of shape, scaled to be between 0.0 and 1.0.
 
   Vector3 mSceneCenter;