// ToDo: renderer responds to the size change
}
+void PrimitiveVisual::GetNaturalSize( Vector2& naturalSize ) const
+{
+ naturalSize.x = mObjectDimensions.x;
+ naturalSize.y = mObjectDimensions.y;
+}
+
void PrimitiveVisual::SetClipRect( const Rect<int>& clipRect )
{
Visual::Base::SetClipRect( clipRect );