VisualUrl mImageUrl; ///< The url to the N patch to load
VisualUrl mAuxiliaryUrl; ///< An auxiliary image that can be displayed on top of the N-Patch
NPatchData::NPatchDataId mId; ///< id of the N patch (from loader/cache)
- Devel::PixelBuffer mAuxiliaryPixelBuffer; ///< pixel buffer of the auxiliary mask image
+ TextureSet mAuxiliaryTextureSet; ///< TextureSet of the auxiliary mask image
+ TextureManager::TextureId mAuxiliaryTextureId; ///< id of the auxiliary mask image (from TextureManager)
Toolkit::Visual::ResourceStatus mAuxiliaryResourceStatus; ///< resource status for auxiliary mask image
bool mBorderOnly; ///< if only border is desired
Rect<int> mBorder; ///< The size of the border