{
/**
- * The renderer which renders an 9 patch image to the control's quad
+ * The visual which renders an 9 patch image to the control's quad
*
* The following properties are optional
*
public:
/**
- * @brief Sets the 9 patch image of this renderer to the resource at imageUrl
- * The renderer will load the image synchronously when the associated actor is put on stage, and destroy the image when it is off stage
+ * @brief Sets the 9 patch image of this visual to the resource at imageUrl
+ * The visual will load the image synchronously when the associated actor is put on stage, and destroy the image when it is off stage
*
* @param[in] imageUrl The URL to 9 patch image resource to use
* @param[in] borderOnly A Flag to indicate if the image should omit the centre of the n-patch and only render the border
void SetImage( const std::string& imageUrl, bool borderOnly = false );
/**
- * @brief Sets the 9 patch image of this renderer to the 9 patch image
+ * @brief Sets the 9 patch image of this viusal to the 9 patch image
*
* @param[in] image The NinePatchImage to use
* @param[in] borderOnly A Flag to indicate if the image should omit the centre of the n-patch and only render the border
private:
- NinePatchImage mImage; ///< The image to render if the renderer was set from an NinePatchImage, empty otherwise
+ NinePatchImage mImage; ///< The image to render if the visual was set from an NinePatchImage, empty otherwise
Image mCroppedImage;
- std::string mImageUrl; ///< The url to the image resource to render if the renderer was set from an image resource url, empty otherwise
+ std::string mImageUrl; ///< The url to the image resource to render if the visual was set from an image resource url, empty otherwise
NinePatchImage::StretchRanges mStretchPixelsX;
NinePatchImage::StretchRanges mStretchPixelsY;
ImageDimensions mImageSize;