uint32_t elementCount[2];
geometry = !mBorderOnly ?
RenderingAddOn::Get().CreateGeometryGrid(data->renderingMap, gridSize, elementCount ) : CreateBorderGeometry(gridSize );
uint32_t elementCount[2];
geometry = !mBorderOnly ?
RenderingAddOn::Get().CreateGeometryGrid(data->renderingMap, gridSize, elementCount ) : CreateBorderGeometry(gridSize );