naturalSize.y = 0u;
// load now if not already loaded
- if( NPatchLoader::UNINITIALIZED_ID == mId && mImageUrl.IsLocal() )
+ if( NPatchLoader::UNINITIALIZED_ID == mId && mImageUrl.IsLocalResource() )
{
mId = mLoader.Load( mImageUrl.GetUrl(), mBorder );
}
void NPatchVisual::DoSetOnStage( Actor& actor )
{
// load when first go on stage
- if( NPatchLoader::UNINITIALIZED_ID == mId && mImageUrl.IsLocal() )
+ if( NPatchLoader::UNINITIALIZED_ID == mId && mImageUrl.IsLocalResource() )
{
mId = mLoader.Load( mImageUrl.GetUrl(), mBorder );
}