namespace
{
-const char * const BORDER_ONLY( "borderOnly" );
-const char * const BORDER( "border" );
-const char * const AUXILIARY_IMAGE_NAME( "auxiliaryImage" );
-const char * const AUXILIARY_IMAGE_ALPHA_NAME( "auxiliaryImageAlpha" );
-const char * const SYNCHRONOUS_LOADING( "synchronousLoading" );
-
const char* VERTEX_SHADER = DALI_COMPOSE_SHADER(
attribute mediump vec2 aPosition;\n
varying mediump vec2 vTexCoord;\n