// INTERNAL INCLUDES
#include <dali-toolkit/public-api/visuals/image-visual-properties.h>
-#include <dali-toolkit/devel-api/visual-factory/devel-visual-properties.h>
+#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
#include <dali-toolkit/internal/visuals/npatch-loader.h>
#include <dali-toolkit/internal/visuals/visual-factory-impl.h>
#include <dali-toolkit/internal/visuals/visual-factory-cache.h>
/////////////////NPatchVisual////////////////
+NPatchVisualPtr NPatchVisual::New( VisualFactoryCache& factoryCache, const std::string& imageUrl, const Property::Map& properties )
+{
+ NPatchVisualPtr nPatchVisual( new NPatchVisual( factoryCache ) );
+ nPatchVisual->mImageUrl = imageUrl;
+ nPatchVisual->SetProperties( properties );
+
+ return nPatchVisual;
+}
+
NPatchVisualPtr NPatchVisual::New( VisualFactoryCache& factoryCache, const std::string& imageUrl )
{
- NPatchVisual* nPatchVisual = new NPatchVisual( factoryCache );
+ NPatchVisualPtr nPatchVisual( new NPatchVisual( factoryCache ) );
nPatchVisual->mImageUrl = imageUrl;
return nPatchVisual;
NPatchVisualPtr NPatchVisual::New( VisualFactoryCache& factoryCache, NinePatchImage image )
{
- NPatchVisual* nPatchVisual = new NPatchVisual( factoryCache );
+ NPatchVisualPtr nPatchVisual( new NPatchVisual( factoryCache ) );
nPatchVisual->mImageUrl = image.GetUrl();
return nPatchVisual;
void NPatchVisual::DoCreatePropertyMap( Property::Map& map ) const
{
map.Clear();
- map.Insert( Toolkit::VisualProperty::TYPE, Toolkit::Visual::IMAGE );
+ map.Insert( Toolkit::DevelVisual::Property::TYPE, Toolkit::Visual::IMAGE );
map.Insert( Toolkit::ImageVisual::Property::URL, mImageUrl );
map.Insert( Toolkit::ImageVisual::Property::BORDER_ONLY, mBorderOnly );
}
-void NPatchVisual::DoSetProperty( Dali::Property::Index index, const Dali::Property::Value& propertyValue )
-{
- // TODO
-}
-
-Dali::Property::Value NPatchVisual::DoGetProperty( Dali::Property::Index index )
-{
- // TODO
- return Dali::Property::Value();
-}
-
NPatchVisual::NPatchVisual( VisualFactoryCache& factoryCache )
: Visual::Base( factoryCache ),
mLoader( factoryCache.GetNPatchLoader() ),