/////////////////NPatchVisual////////////////
-NPatchVisualPtr NPatchVisual::New( VisualFactoryCache& factoryCache, const std::string& imageUrl, const Property::Map& properties )
+NPatchVisualPtr NPatchVisual::New( VisualFactoryCache& factoryCache, const VisualUrl& imageUrl, const Property::Map& properties )
{
NPatchVisualPtr nPatchVisual( new NPatchVisual( factoryCache ) );
nPatchVisual->mImageUrl = imageUrl;
return nPatchVisual;
}
-NPatchVisualPtr NPatchVisual::New( VisualFactoryCache& factoryCache, const std::string& imageUrl )
+NPatchVisualPtr NPatchVisual::New( VisualFactoryCache& factoryCache, const VisualUrl& imageUrl )
{
NPatchVisualPtr nPatchVisual( new NPatchVisual( factoryCache ) );
nPatchVisual->mImageUrl = imageUrl;
NPatchVisualPtr NPatchVisual::New( VisualFactoryCache& factoryCache, NinePatchImage image )
{
NPatchVisualPtr nPatchVisual( new NPatchVisual( factoryCache ) );
- nPatchVisual->mImageUrl = image.GetUrl();
-
+ VisualUrl visualUrl( image.GetUrl() );
+ nPatchVisual->mImageUrl = visualUrl;
return nPatchVisual;
}
{
naturalSize.x = 0u;
naturalSize.y = 0u;
+
// load now if not already loaded
- if( NPatchLoader::UNINITIALIZED_ID == mId )
+ if( NPatchLoader::UNINITIALIZED_ID == mId && mImageUrl.IsLocal() )
{
- mId = mLoader.Load( mImageUrl, mBorder );
+ mId = mLoader.Load( mImageUrl.GetUrl(), mBorder );
}
const NPatchLoader::Data* data;
if( mLoader.GetNPatchData( mId, data ) )
void NPatchVisual::DoSetOnStage( Actor& actor )
{
// load when first go on stage
- if( NPatchLoader::UNINITIALIZED_ID == mId )
+ if( NPatchLoader::UNINITIALIZED_ID == mId && mImageUrl.IsLocal() )
{
- mId = mLoader.Load( mImageUrl, mBorder );
+ mId = mLoader.Load( mImageUrl.GetUrl(), mBorder );
}
Geometry geometry = CreateGeometry();
{
map.Clear();
map.Insert( Toolkit::DevelVisual::Property::TYPE, Toolkit::DevelVisual::N_PATCH );
- map.Insert( Toolkit::ImageVisual::Property::URL, mImageUrl );
+ map.Insert( Toolkit::ImageVisual::Property::URL, mImageUrl.GetUrl() );
map.Insert( Toolkit::ImageVisual::Property::BORDER_ONLY, mBorderOnly );
map.Insert( Toolkit::DevelImageVisual::Property::BORDER, mBorder );
}
}
else
{
- DALI_LOG_ERROR("The N patch image '%s' is not a valid N patch image\n", mImageUrl.c_str() );
+ DALI_LOG_ERROR("The N patch image '%s' is not a valid N patch image\n", mImageUrl.GetUrl().c_str() );
TextureSet textureSet = TextureSet::New();
mImpl->mRenderer.SetTextures( textureSet );
Image croppedImage = VisualFactoryCache::GetBrokenVisualImage();