newData->AddObserver(textureObserver);
mCache.PushBack(newData);
-
return newData->GetId(); // valid ids start from 1u
}
}
preMultiplyOnLoad = (preMultiplyOnLoading == TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD) ? true : false;
data->SetLoadedNPatchData(pixelBuffer, preMultiplyOnLoad);
}
-
return data->GetId();
}