Make do not caching pixelBuffer in texture-manager.
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / visuals / npatch-loader.cpp
index 6745adf..2550001 100644 (file)
 // CLASS HEADER
 #include <dali-toolkit/internal/visuals/npatch-loader.h>
 
-// EXTERNAL HEADER
-#include <dali/devel-api/adaptor-framework/image-loading.h>
+// INTERNAL HEADERS
+#include <dali-toolkit/internal/visuals/rendering-addon.h>
+
+// EXTERNAL HEADERS
 #include <dali/devel-api/common/hash.h>
 #include <dali/integration-api/debug.h>
 
@@ -35,223 +37,11 @@ namespace Internal
 namespace NPatchBuffer
 {
 
-void GetRedOffsetAndMask( Dali::Pixel::Format pixelFormat, int& byteOffset, int& bitMask )
-{
-  switch( pixelFormat )
-  {
-    case Dali::Pixel::A8:
-    case Dali::Pixel::L8:
-    case Dali::Pixel::LA88:
-    {
-      byteOffset = 0;
-      bitMask = 0;
-      break;
-    }
-    case Dali::Pixel::RGB888:
-    case Dali::Pixel::RGB8888:
-    case Dali::Pixel::RGBA8888:
-    {
-      byteOffset = 0;
-      bitMask = 0xFF;
-      break;
-    }
-    case Dali::Pixel::BGR8888:
-    case Dali::Pixel::BGRA8888:
-    {
-      byteOffset = 2;
-      bitMask = 0xff;
-      break;
-    }
-    case Dali::Pixel::RGB565:
-    {
-      byteOffset = 0;
-      bitMask = 0xf8;
-      break;
-    }
-    case Dali::Pixel::BGR565:
-    {
-      byteOffset = 1;
-      bitMask = 0x1f;
-      break;
-    }
-    case Dali::Pixel::RGBA4444:
-    {
-      byteOffset = 0;
-      bitMask = 0xf0;
-      break;
-    }
-    case Dali::Pixel::BGRA4444:
-    {
-      byteOffset = 1;
-      bitMask = 0xf0;
-      break;
-    }
-    case Dali::Pixel::RGBA5551:
-    {
-      byteOffset = 0;
-      bitMask = 0xf8;
-      break;
-    }
-    case Dali::Pixel::BGRA5551:
-    {
-      byteOffset = 1;
-      bitMask = 0x1e;
-      break;
-    }
-    case Dali::Pixel::INVALID:
-    case Dali::Pixel::COMPRESSED_R11_EAC:
-    case Dali::Pixel::COMPRESSED_SIGNED_R11_EAC:
-    case Dali::Pixel::COMPRESSED_RG11_EAC:
-    case Dali::Pixel::COMPRESSED_SIGNED_RG11_EAC:
-    case Dali::Pixel::COMPRESSED_RGB8_ETC2:
-    case Dali::Pixel::COMPRESSED_SRGB8_ETC2:
-    case Dali::Pixel::COMPRESSED_RGB8_ETC1:
-    case Dali::Pixel::COMPRESSED_RGB_PVRTC_4BPPV1:
-    case Dali::Pixel::COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
-    case Dali::Pixel::COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
-    case Dali::Pixel::COMPRESSED_RGBA8_ETC2_EAC:
-    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
-    case Dali::Pixel::COMPRESSED_RGBA_ASTC_4x4_KHR:
-    case Dali::Pixel::COMPRESSED_RGBA_ASTC_5x4_KHR:
-    case Dali::Pixel::COMPRESSED_RGBA_ASTC_5x5_KHR:
-    case Dali::Pixel::COMPRESSED_RGBA_ASTC_6x5_KHR:
-    case Dali::Pixel::COMPRESSED_RGBA_ASTC_6x6_KHR:
-    case Dali::Pixel::COMPRESSED_RGBA_ASTC_8x5_KHR:
-    case Dali::Pixel::COMPRESSED_RGBA_ASTC_8x6_KHR:
-    case Dali::Pixel::COMPRESSED_RGBA_ASTC_8x8_KHR:
-    case Dali::Pixel::COMPRESSED_RGBA_ASTC_10x5_KHR:
-    case Dali::Pixel::COMPRESSED_RGBA_ASTC_10x6_KHR:
-    case Dali::Pixel::COMPRESSED_RGBA_ASTC_10x8_KHR:
-    case Dali::Pixel::COMPRESSED_RGBA_ASTC_10x10_KHR:
-    case Dali::Pixel::COMPRESSED_RGBA_ASTC_12x10_KHR:
-    case Dali::Pixel::COMPRESSED_RGBA_ASTC_12x12_KHR:
-    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:
-    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:
-    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:
-    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:
-    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:
-    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:
-    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:
-    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:
-    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:
-    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:
-    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:
-    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:
-    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:
-    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:
-    {
-      DALI_LOG_ERROR("Pixel formats for compressed images are not compatible with simple masking-out of per-pixel alpha.\n");
-      byteOffset=0;
-      bitMask=0;
-      break;
-    }
-    case Dali::Pixel::RGB16F:
-    case Dali::Pixel::RGB32F:
-    {
-      DALI_LOG_ERROR("Pixel format not compatible.\n");
-      byteOffset=0;
-      bitMask=0;
-      break;
-    }
-  }
-}
-
-Uint16Pair ParseRange( unsigned int& index, unsigned int width, unsigned char*& pixel, unsigned int pixelStride, int testByte, int testBits, int testValue )
-{
-  unsigned int start = 0xFFFF;
-  for( ; index < width; ++index, pixel += pixelStride )
-  {
-    if( ( pixel[ testByte ] & testBits ) == testValue )
-    {
-        start = index;
-        ++index;
-        pixel += pixelStride;
-        break;
-    }
-  }
-
-  unsigned int end = width;
-  for( ; index < width; ++index, pixel += pixelStride )
-  {
-    if( ( pixel[ testByte ] & testBits ) != testValue )
-    {
-        end = index;
-        ++index;
-        pixel += pixelStride;
-        break;
-    }
-  }
-
-  return Uint16Pair( start, end );
-}
-
-void ParseBorders( Devel::PixelBuffer& pixelBuffer, NPatchLoader::Data* data  )
-{
-  data->stretchPixelsX.Clear();
-  data->stretchPixelsY.Clear();
-
-  Pixel::Format pixelFormat = pixelBuffer.GetPixelFormat();
-
-  int alphaByte = 0;
-  int alphaBits = 0;
-  Pixel::GetAlphaOffsetAndMask( pixelFormat, alphaByte, alphaBits );
-
-  int testByte = alphaByte;
-  int testBits = alphaBits;
-  int testValue = alphaBits; // Opaque == stretch
-  if( !alphaBits )
-  {
-    GetRedOffsetAndMask( pixelFormat, testByte, testBits );
-    testValue = 0;           // Black == stretch
-  }
-
-  unsigned int bytesPerPixel = Pixel::GetBytesPerPixel( pixelFormat );
-  unsigned int width = pixelBuffer.GetWidth();
-  unsigned int height = pixelBuffer.GetHeight();
-  unsigned char* srcPixels = pixelBuffer.GetBuffer();
-  unsigned int srcStride = width * bytesPerPixel;
-
-  // TOP
-  unsigned char* top = srcPixels + bytesPerPixel;
-  unsigned int index = 0;
-
-  for( ; index < width - 2; )
-  {
-    Uint16Pair range = ParseRange( index, width - 2, top, bytesPerPixel, testByte, testBits, testValue );
-    if( range.GetX() != 0xFFFF )
-    {
-      data->stretchPixelsX.PushBack( range );
-    }
-  }
-
-  // LEFT
-  unsigned char* left  = srcPixels + srcStride;
-  index = 0;
-  for( ; index < height - 2; )
-  {
-    Uint16Pair range = ParseRange( index, height - 2, left, srcStride, testByte, testBits, testValue );
-    if( range.GetX() != 0xFFFF )
-    {
-      data->stretchPixelsY.PushBack( range );
-    }
-  }
-
-  // If there are no stretch pixels then make the entire image stretchable
-  if( data->stretchPixelsX.Size() == 0 )
-  {
-    data->stretchPixelsX.PushBack( Uint16Pair( 0, width - 2 ) );
-  }
-  if( data->stretchPixelsY.Size() == 0 )
-  {
-    data->stretchPixelsY.PushBack( Uint16Pair( 0, height - 2 ) );
-  }
-}
-
 void SetLoadedNPatchData( NPatchLoader::Data* data, Devel::PixelBuffer& pixelBuffer )
 {
   if( data->border == Rect< int >( 0, 0, 0, 0 ) )
   {
-    NPatchBuffer::ParseBorders( pixelBuffer, data );
+    NPatchUtility::ParseBorders( pixelBuffer, data->stretchPixelsX, data->stretchPixelsY );
 
     // Crop the image
     pixelBuffer.Crop( 1, 1, pixelBuffer.GetWidth() - 2, pixelBuffer.GetHeight() - 2 );
@@ -265,6 +55,9 @@ void SetLoadedNPatchData( NPatchLoader::Data* data, Devel::PixelBuffer& pixelBuf
   data->croppedWidth = pixelBuffer.GetWidth();
   data->croppedHeight = pixelBuffer.GetHeight();
 
+  // Create opacity map
+  data->renderingMap = RenderingAddOn::Get().IsValid() ? RenderingAddOn::Get().BuildNPatch(pixelBuffer, data ) : nullptr;
+
   PixelData pixels = Devel::PixelBuffer::Convert( pixelBuffer ); // takes ownership of buffer
 
   Texture texture = Texture::New( TextureType::TEXTURE_2D, pixels.GetPixelFormat(), pixels.GetWidth(), pixels.GetHeight() );
@@ -278,6 +71,15 @@ void SetLoadedNPatchData( NPatchLoader::Data* data, Devel::PixelBuffer& pixelBuf
 
 } // namespace NPatchBuffer
 
+NPatchLoader::Data::~Data()
+{
+  // If there is an opacity map, it has to be destroyed using addon call
+  if( renderingMap )
+  {
+    RenderingAddOn::Get().DestroyNPatch( renderingMap );
+  }
+}
+
 NPatchLoader::NPatchLoader()
 {
 }
@@ -308,9 +110,9 @@ std::size_t NPatchLoader::Load( TextureManager& textureManager, TextureUploadObs
           {
             return index + 1u; // valid indices are from 1 onwards
           }
+          mCache[ index ]->observerList.PushBack( textureObserver );
           data = mCache[ index ];
-          cachedIndex = index + 1u; // valid indices are from 1 onwards
-          break;
+          return index + 1u; // valid indices are from 1 onwards
         }
         else
         {
@@ -325,10 +127,10 @@ std::size_t NPatchLoader::Load( TextureManager& textureManager, TextureUploadObs
 
             data->textureSet = mCache[ index ]->textureSet;
 
-            StretchRanges stretchRangesX;
+            NPatchUtility::StretchRanges stretchRangesX;
             stretchRangesX.PushBack( Uint16Pair( border.left, ( (data->croppedWidth >= static_cast< unsigned int >( border.right )) ? data->croppedWidth - border.right : 0 ) ) );
 
-            StretchRanges stretchRangesY;
+            NPatchUtility::StretchRanges stretchRangesY;
             stretchRangesY.PushBack( Uint16Pair( border.top, ( (data->croppedHeight >= static_cast< unsigned int >( border.bottom )) ? data->croppedHeight - border.bottom : 0 ) ) );
 
             data->stretchPixelsX = stretchRangesX;
@@ -374,14 +176,25 @@ std::size_t NPatchLoader::Load( TextureManager& textureManager, TextureUploadObs
   return cachedIndex;
 }
 
-void NPatchLoader::SetNPatchData( std::size_t id, Devel::PixelBuffer& pixelBuffer )
+void NPatchLoader::SetNPatchData( bool loadSuccess, std::size_t id, Devel::PixelBuffer& pixelBuffer, const Internal::VisualUrl& url, bool preMultiplied )
 {
   Data* data;
   data = mCache[ id - 1u ];
 
-  if( !data->loadCompleted )
+  // To prevent recursion.
+  // data->loadCompleted will be set true in the NPatchBuffer::SetLoadedNPatchData when the first observer called this method.
+  if( data->loadCompleted )
   {
-    NPatchBuffer::SetLoadedNPatchData( data, pixelBuffer );
+    return;
+  }
+
+  NPatchBuffer::SetLoadedNPatchData( data, pixelBuffer );
+
+  while( data->observerList.Count() )
+  {
+    TextureUploadObserver* observer = data->observerList[0];
+    observer->LoadComplete( loadSuccess, Devel::PixelBuffer(), url, preMultiplied );
+    data->observerList.Erase( data->observerList.begin() );
   }
 }