[dali_1.9.9] Merge branch 'devel/master'
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / visuals / npatch-loader.cpp
index 8bc050f..0c6409d 100644 (file)
@@ -1,5 +1,5 @@
  /*
- * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -19,9 +19,9 @@
 #include <dali-toolkit/internal/visuals/npatch-loader.h>
 
 // EXTERNAL HEADER
+#include <dali/devel-api/adaptor-framework/image-loading.h>
 #include <dali/devel-api/common/hash.h>
-#include <dali/devel-api/images/texture-set-image.h>
-#include <dali-toolkit/public-api/image-loader/sync-image-loader.h>
+#include <dali/integration-api/debug.h>
 
 namespace Dali
 {
@@ -32,6 +32,255 @@ namespace Toolkit
 namespace Internal
 {
 
+namespace NPatchBuffer
+{
+
+void GetRedOffsetAndMask( Dali::Pixel::Format pixelFormat, int& byteOffset, int& bitMask )
+{
+  switch( pixelFormat )
+  {
+    case Dali::Pixel::A8:
+    case Dali::Pixel::L8:
+    case Dali::Pixel::LA88:
+    {
+      byteOffset = 0;
+      bitMask = 0;
+      break;
+    }
+    case Dali::Pixel::RGB888:
+    case Dali::Pixel::RGB8888:
+    case Dali::Pixel::RGBA8888:
+    {
+      byteOffset = 0;
+      bitMask = 0xFF;
+      break;
+    }
+    case Dali::Pixel::BGR8888:
+    case Dali::Pixel::BGRA8888:
+    {
+      byteOffset = 2;
+      bitMask = 0xff;
+      break;
+    }
+    case Dali::Pixel::RGB565:
+    {
+      byteOffset = 0;
+      bitMask = 0xf8;
+      break;
+    }
+    case Dali::Pixel::BGR565:
+    {
+      byteOffset = 1;
+      bitMask = 0x1f;
+      break;
+    }
+    case Dali::Pixel::RGBA4444:
+    {
+      byteOffset = 0;
+      bitMask = 0xf0;
+      break;
+    }
+    case Dali::Pixel::BGRA4444:
+    {
+      byteOffset = 1;
+      bitMask = 0xf0;
+      break;
+    }
+    case Dali::Pixel::RGBA5551:
+    {
+      byteOffset = 0;
+      bitMask = 0xf8;
+      break;
+    }
+    case Dali::Pixel::BGRA5551:
+    {
+      byteOffset = 1;
+      bitMask = 0x1e;
+      break;
+    }
+    case Dali::Pixel::INVALID:
+    case Dali::Pixel::COMPRESSED_R11_EAC:
+    case Dali::Pixel::COMPRESSED_SIGNED_R11_EAC:
+    case Dali::Pixel::COMPRESSED_RG11_EAC:
+    case Dali::Pixel::COMPRESSED_SIGNED_RG11_EAC:
+    case Dali::Pixel::COMPRESSED_RGB8_ETC2:
+    case Dali::Pixel::COMPRESSED_SRGB8_ETC2:
+    case Dali::Pixel::COMPRESSED_RGB8_ETC1:
+    case Dali::Pixel::COMPRESSED_RGB_PVRTC_4BPPV1:
+    case Dali::Pixel::COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
+    case Dali::Pixel::COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
+    case Dali::Pixel::COMPRESSED_RGBA8_ETC2_EAC:
+    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
+    case Dali::Pixel::COMPRESSED_RGBA_ASTC_4x4_KHR:
+    case Dali::Pixel::COMPRESSED_RGBA_ASTC_5x4_KHR:
+    case Dali::Pixel::COMPRESSED_RGBA_ASTC_5x5_KHR:
+    case Dali::Pixel::COMPRESSED_RGBA_ASTC_6x5_KHR:
+    case Dali::Pixel::COMPRESSED_RGBA_ASTC_6x6_KHR:
+    case Dali::Pixel::COMPRESSED_RGBA_ASTC_8x5_KHR:
+    case Dali::Pixel::COMPRESSED_RGBA_ASTC_8x6_KHR:
+    case Dali::Pixel::COMPRESSED_RGBA_ASTC_8x8_KHR:
+    case Dali::Pixel::COMPRESSED_RGBA_ASTC_10x5_KHR:
+    case Dali::Pixel::COMPRESSED_RGBA_ASTC_10x6_KHR:
+    case Dali::Pixel::COMPRESSED_RGBA_ASTC_10x8_KHR:
+    case Dali::Pixel::COMPRESSED_RGBA_ASTC_10x10_KHR:
+    case Dali::Pixel::COMPRESSED_RGBA_ASTC_12x10_KHR:
+    case Dali::Pixel::COMPRESSED_RGBA_ASTC_12x12_KHR:
+    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:
+    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:
+    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:
+    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:
+    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:
+    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:
+    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:
+    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:
+    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:
+    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:
+    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:
+    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:
+    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:
+    case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:
+    {
+      DALI_LOG_ERROR("Pixel formats for compressed images are not compatible with simple masking-out of per-pixel alpha.\n");
+      byteOffset=0;
+      bitMask=0;
+      break;
+    }
+    case Dali::Pixel::RGB16F:
+    case Dali::Pixel::RGB32F:
+    case Dali::Pixel::DEPTH_UNSIGNED_INT:
+    case Dali::Pixel::DEPTH_FLOAT:
+    case Dali::Pixel::DEPTH_STENCIL:
+    {
+      DALI_LOG_ERROR("Pixel format not compatible.\n");
+      byteOffset=0;
+      bitMask=0;
+      break;
+    }
+  }
+}
+
+Uint16Pair ParseRange( unsigned int& index, unsigned int width, unsigned char*& pixel, unsigned int pixelStride, int testByte, int testBits, int testValue )
+{
+  unsigned int start = 0xFFFF;
+  for( ; index < width; ++index, pixel += pixelStride )
+  {
+    if( ( pixel[ testByte ] & testBits ) == testValue )
+    {
+        start = index;
+        ++index;
+        pixel += pixelStride;
+        break;
+    }
+  }
+
+  unsigned int end = width;
+  for( ; index < width; ++index, pixel += pixelStride )
+  {
+    if( ( pixel[ testByte ] & testBits ) != testValue )
+    {
+        end = index;
+        ++index;
+        pixel += pixelStride;
+        break;
+    }
+  }
+
+  return Uint16Pair( start, end );
+}
+
+void ParseBorders( Devel::PixelBuffer& pixelBuffer, NPatchLoader::Data* data  )
+{
+  data->stretchPixelsX.Clear();
+  data->stretchPixelsY.Clear();
+
+  Pixel::Format pixelFormat = pixelBuffer.GetPixelFormat();
+
+  int alphaByte = 0;
+  int alphaBits = 0;
+  Pixel::GetAlphaOffsetAndMask( pixelFormat, alphaByte, alphaBits );
+
+  int testByte = alphaByte;
+  int testBits = alphaBits;
+  int testValue = alphaBits; // Opaque == stretch
+  if( !alphaBits )
+  {
+    GetRedOffsetAndMask( pixelFormat, testByte, testBits );
+    testValue = 0;           // Black == stretch
+  }
+
+  unsigned int bytesPerPixel = Pixel::GetBytesPerPixel( pixelFormat );
+  unsigned int width = pixelBuffer.GetWidth();
+  unsigned int height = pixelBuffer.GetHeight();
+  unsigned char* srcPixels = pixelBuffer.GetBuffer();
+  unsigned int srcStride = width * bytesPerPixel;
+
+  // TOP
+  unsigned char* top = srcPixels + bytesPerPixel;
+  unsigned int index = 0;
+
+  for( ; index < width - 2; )
+  {
+    Uint16Pair range = ParseRange( index, width - 2, top, bytesPerPixel, testByte, testBits, testValue );
+    if( range.GetX() != 0xFFFF )
+    {
+      data->stretchPixelsX.PushBack( range );
+    }
+  }
+
+  // LEFT
+  unsigned char* left  = srcPixels + srcStride;
+  index = 0;
+  for( ; index < height - 2; )
+  {
+    Uint16Pair range = ParseRange( index, height - 2, left, srcStride, testByte, testBits, testValue );
+    if( range.GetX() != 0xFFFF )
+    {
+      data->stretchPixelsY.PushBack( range );
+    }
+  }
+
+  // If there are no stretch pixels then make the entire image stretchable
+  if( data->stretchPixelsX.Size() == 0 )
+  {
+    data->stretchPixelsX.PushBack( Uint16Pair( 0, width - 2 ) );
+  }
+  if( data->stretchPixelsY.Size() == 0 )
+  {
+    data->stretchPixelsY.PushBack( Uint16Pair( 0, height - 2 ) );
+  }
+}
+
+void SetLoadedNPatchData( NPatchLoader::Data* data, Devel::PixelBuffer& pixelBuffer )
+{
+  if( data->border == Rect< int >( 0, 0, 0, 0 ) )
+  {
+    NPatchBuffer::ParseBorders( pixelBuffer, data );
+
+    // Crop the image
+    pixelBuffer.Crop( 1, 1, pixelBuffer.GetWidth() - 2, pixelBuffer.GetHeight() - 2 );
+  }
+  else
+  {
+    data->stretchPixelsX.PushBack( Uint16Pair( data->border.left, ( (pixelBuffer.GetWidth() >= static_cast< unsigned int >( data->border.right )) ? pixelBuffer.GetWidth() - data->border.right : 0 ) ) );
+    data->stretchPixelsY.PushBack( Uint16Pair( data->border.top, ( (pixelBuffer.GetHeight() >= static_cast< unsigned int >( data->border.bottom )) ? pixelBuffer.GetHeight() - data->border.bottom : 0 ) ) );
+  }
+
+  data->croppedWidth = pixelBuffer.GetWidth();
+  data->croppedHeight = pixelBuffer.GetHeight();
+
+  PixelData pixels = Devel::PixelBuffer::Convert( pixelBuffer ); // takes ownership of buffer
+
+  Texture texture = Texture::New( TextureType::TEXTURE_2D, pixels.GetPixelFormat(), pixels.GetWidth(), pixels.GetHeight() );
+  texture.Upload( pixels );
+
+  data->textureSet = TextureSet::New();
+  data->textureSet.SetTexture( 0u, texture );
+
+  data->loadCompleted = true;
+}
+
+} // namespace NPatchBuffer
+
 NPatchLoader::NPatchLoader()
 {
 }
@@ -40,12 +289,13 @@ NPatchLoader::~NPatchLoader()
 {
 }
 
-std::size_t NPatchLoader::Load( const std::string& url, const Rect< int >& border )
+std::size_t NPatchLoader::Load( TextureManager& textureManager, TextureUploadObserver* textureObserver, const std::string& url, const Rect< int >& border, bool& preMultiplyOnLoad, bool synchronousLoading )
 {
   std::size_t hash = CalculateHash( url );
   OwnerContainer< Data* >::SizeType index = UNINITIALIZED_ID;
   const OwnerContainer< Data* >::SizeType count = mCache.Count();
   int cachedIndex = -1;
+  Data* data;
 
   for( ; index < count; ++index )
   {
@@ -57,102 +307,85 @@ std::size_t NPatchLoader::Load( const std::string& url, const Rect< int >& borde
         // Use cached data
         if( mCache[ index ]->border == border )
         {
-          return index+1u; // valid indices are from 1 onwards
+          if( mCache[ index ]->loadCompleted )
+          {
+            return index + 1u; // valid indices are from 1 onwards
+          }
+          data = mCache[ index ];
+          cachedIndex = index + 1u; // valid indices are from 1 onwards
+          break;
         }
         else
         {
-          cachedIndex = index;
+          if( mCache[ index ]->loadCompleted )
+          {
+            // Same url but border is different - use the existing texture
+            Data* data = new Data();
+            data->hash = hash;
+            data->url = url;
+            data->croppedWidth = mCache[ index ]->croppedWidth;
+            data->croppedHeight = mCache[ index ]->croppedHeight;
+
+            data->textureSet = mCache[ index ]->textureSet;
+
+            StretchRanges stretchRangesX;
+            stretchRangesX.PushBack( Uint16Pair( border.left, ( (data->croppedWidth >= static_cast< unsigned int >( border.right )) ? data->croppedWidth - border.right : 0 ) ) );
+
+            StretchRanges stretchRangesY;
+            stretchRangesY.PushBack( Uint16Pair( border.top, ( (data->croppedHeight >= static_cast< unsigned int >( border.bottom )) ? data->croppedHeight - border.bottom : 0 ) ) );
+
+            data->stretchPixelsX = stretchRangesX;
+            data->stretchPixelsY = stretchRangesY;
+            data->border = border;
+
+            data->loadCompleted = mCache[ index ]->loadCompleted;
+
+            mCache.PushBack( data );
+
+            return mCache.Count(); // valid ids start from 1u
+          }
         }
       }
     }
   }
 
-  if( cachedIndex != -1 )
+  if( cachedIndex == -1 )
   {
-    // Same url but border is different - use the existing texture
-    Data* data = new Data();
+    data = new Data();
+    data->loadCompleted = false;
     data->hash = hash;
     data->url = url;
-    data->croppedWidth = mCache[ cachedIndex ]->croppedWidth;
-    data->croppedHeight = mCache[ cachedIndex ]->croppedHeight;
-
-    data->textureSet = mCache[ cachedIndex ]->textureSet;
-
-    NinePatchImage::StretchRanges stretchRangesX;
-    stretchRangesX.PushBack( Uint16Pair( border.left, ( (data->croppedWidth >= static_cast< unsigned int >( border.right )) ? data->croppedWidth - border.right : 0 ) ) );
-
-    NinePatchImage::StretchRanges stretchRangesY;
-    stretchRangesY.PushBack( Uint16Pair( border.top, ( (data->croppedHeight >= static_cast< unsigned int >( border.bottom )) ? data->croppedHeight - border.bottom : 0 ) ) );
-
-    data->stretchPixelsX = stretchRangesX;
-    data->stretchPixelsY = stretchRangesY;
     data->border = border;
 
     mCache.PushBack( data );
 
-    return mCache.Count(); // valid ids start from 1u
+    cachedIndex = mCache.Count();
   }
 
-  // got to the end so no match, decode N patch and append new item to cache
-  if( border == Rect< int >( 0, 0, 0, 0 ) )
+  auto preMultiplyOnLoading = preMultiplyOnLoad ? TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD
+                                                : TextureManager::MultiplyOnLoad::LOAD_WITHOUT_MULTIPLY;
+  Devel::PixelBuffer pixelBuffer = textureManager.LoadPixelBuffer( url, Dali::ImageDimensions(), FittingMode::DEFAULT,
+                                                                   SamplingMode::BOX_THEN_LINEAR, synchronousLoading,
+                                                                   textureObserver, true, preMultiplyOnLoading );
+
+  if( pixelBuffer )
   {
-    NinePatchImage ninePatch = NinePatchImage::New( url );
-    if( ninePatch )
-    {
-      BufferImage croppedImage = ninePatch.CreateCroppedBufferImage();
-      if( croppedImage )
-      {
-        Data* data = new Data();
-        data->hash = hash;
-        data->url = url;
-        data->textureSet = TextureSet::New();
-        TextureSetImage( data->textureSet, 0u, croppedImage );
-        data->croppedWidth = croppedImage.GetWidth();
-        data->croppedHeight = croppedImage.GetHeight();
-        data->stretchPixelsX = ninePatch.GetStretchPixelsX();
-        data->stretchPixelsY = ninePatch.GetStretchPixelsY();
-        data->border = Rect< int >( 0, 0, 0, 0 );
-        mCache.PushBack( data );
-
-        return mCache.Count(); // valid ids start from 1u
-      }
-    }
+    NPatchBuffer::SetLoadedNPatchData( data, pixelBuffer );
+    preMultiplyOnLoad = ( preMultiplyOnLoading == TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD ) ? true : false;
   }
-  else
-  {
-    // Load image from file
-    PixelData pixels = SyncImageLoader::Load( url );
-    if( pixels )
-    {
-      Data* data = new Data();
-      data->hash = hash;
-      data->url = url;
-      data->croppedWidth = pixels.GetWidth();
-      data->croppedHeight = pixels.GetHeight();
-
-      Texture texture = Texture::New( TextureType::TEXTURE_2D, pixels.GetPixelFormat(), pixels.GetWidth(), pixels.GetHeight() );
-      texture.Upload( pixels, 0, 0, 0, 0, pixels.GetWidth(), pixels.GetHeight() );
-
-      data->textureSet = TextureSet::New();
-      data->textureSet.SetTexture( 0u, texture );
-
-      NinePatchImage::StretchRanges stretchRangesX;
-      stretchRangesX.PushBack( Uint16Pair( border.left, ( (data->croppedWidth >= static_cast< unsigned int >( border.right )) ? data->croppedWidth - border.right : 0 ) ) );
 
-      NinePatchImage::StretchRanges stretchRangesY;
-      stretchRangesY.PushBack( Uint16Pair( border.top, ( (data->croppedHeight >= static_cast< unsigned int >( border.bottom )) ? data->croppedHeight - border.bottom : 0 ) ) );
-
-      data->stretchPixelsX = stretchRangesX;
-      data->stretchPixelsY = stretchRangesY;
-      data->border = border;
+  return cachedIndex;
+}
 
-      mCache.PushBack( data );
+void NPatchLoader::SetNPatchData( std::size_t id, Devel::PixelBuffer& pixelBuffer )
+{
+  Data* data;
+  data = mCache[ id - 1u ];
 
-      return mCache.Count(); // valid ids start from 1u
-    }
+  if( !data->loadCompleted )
+  {
+    NPatchBuffer::SetLoadedNPatchData( data, pixelBuffer );
   }
-
-  return 0u;
 }
 
 bool NPatchLoader::GetNPatchData( std::size_t id, const Data*& data )