void OnSetTransform() override;
/**
- * @copydoc Visual::Base::DoSetOnStage
+ * @copydoc Visual::Base::DoSetOnScene
*/
- void DoSetOnStage( Actor& actor ) override;
-
-public:
-
- /**
- * Declare whether a texture map should be used for the object, if it's present. Defaults to true.
- * @param[in] useTexture boolean declaration.
- */
- void SetUseTexture( bool useTexture );
-
- /**
- * Declare whether a normal map should be used for the object, if it's present. Defaults to true.
- * @param[in] useNormalMap boolean declaration.
- */
- void SetUseNormalMap( bool useNormalMap );
+ void DoSetOnScene( Actor& actor ) override;
private: