map.Insert( Toolkit::MeshVisual::Property::LIGHT_POSITION, mLightPosition );
}
-void MeshVisual::DoSetProperty( Dali::Property::Index index, const Dali::Property::Value& propertyValue )
-{
- // TODO
-}
-
-Dali::Property::Value MeshVisual::DoGetProperty( Dali::Property::Index index )
-{
- // TODO
- return Dali::Property::Value();
-}
-
void MeshVisual::InitializeRenderer()
{
//Try to load the geometry from the file.