//INTERNAL INCLUDES
#include <dali-toolkit/internal/visuals/visual-string-constants.h>
-#include <dali-toolkit/internal/visuals/visual-data-impl.h>
+#include <dali-toolkit/internal/visuals/visual-base-data-impl.h>
namespace Dali
{
} // namespace
MeshVisual::MeshVisual( VisualFactoryCache& factoryCache )
-: Visual( factoryCache ),
+: Visual::Base( factoryCache ),
mShaderType( ALL_TEXTURES ),
mUseTexture( true ),
mUseMipmapping( true ),
void MeshVisual::SetSize( const Vector2& size )
{
- Visual::SetSize( size );
+ Visual::Base::SetSize( size );
// ToDo: renderer responds to the size change
}
void MeshVisual::SetClipRect( const Rect<int>& clipRect )
{
- Visual::SetClipRect( clipRect );
+ Visual::Base::SetClipRect( clipRect );
//ToDo: renderer responds to the clipRect change
}